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Multithreading (computer architecture)

In computer architecture, multithreading is the ability of a central processing unit (CPU) (or a single core in a multi-core processor) to provide multiple threads of execution.

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Multithreading (computer architecture)

Nodes52
Edges51
Triples8
Avg. degree1.96
Density0.038462
Components1

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Important terminology

thread multithreading threads hardware cycle instruction issued pipeline type resources one single cpu processor multiple execution would operating processing also

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
caches or translation lookaside buffersinstance ofrunning another thread may prevent those resources from becoming idle.DisadvantagesMultiple threads can interfere with each other when sharing hardware resources0.80text
inter-process communicationinstance ofpotentially by two or more orders of magnitude due to overheads0.80text
synchronizationinstance ofpotentially by two or more orders of magnitude due to overheads0.80text
caches or translation lookaside buffersinstance ofDisadvantagesMultiple threads can interfere with each other when sharing hardware resources0.80text
cachesinstance ofshared resources0.80text
TLBs need to be larger to avoid thrashing between the different threads.Simultaneous multithreadingThe most advanced type of multithreading applies to superscalar processorsinstance ofshared resources0.80text
TLBs have to be sized for the large number of active threads being processed.Implementations include DECinstance ofshared resources0.80text
TLBs need to be larger to avoid thrashing between the different threadsinstance ofshared resources0.80text

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