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Multi-agent reinforcement learning (MARL) is a sub-field of reinforcement learning. It focuses on studying the behavior of multiple learning agents that coexist in a shared environment. Each agent is motivated by its own rewards, and does actions to advance its own interests; in some environments these interests are opposed to the interests of other…
Applications, Cooperation vs. competition & Autocurricula
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learning agents multi-agent agent reinforcement settings cooperation social environment pure game games rewards dilemmas displaystyle actions research competition algorithms marl
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| chess | instance of | Many traditional games | 0.80 | text |
| Go fall under this category | instance of | Many traditional games | 0.80 | text |
| as do two-player variants of video games like StarCraft | instance of | Many traditional games | 0.80 | text |
| Overcooked | instance of | Pure cooperation settings are explored in recreational cooperative games | 0.80 | text |
| as well as real-world scenarios in robotics.In pure cooperation settings all the agents get identical rewards | instance of | Pure cooperation settings are explored in recreational cooperative games | 0.80 | text |
| which means that social dilemmas do not occur.In pure cooperation settings | instance of | Pure cooperation settings are explored in recreational cooperative games | 0.80 | text |
| oftentimes there are an arbitrary number of coordination strategies | instance of | Pure cooperation settings are explored in recreational cooperative games | 0.80 | text |
| and agents converge to specific | instance of | Pure cooperation settings are explored in recreational cooperative games | 0.80 | text |
| prisoner's dilemma | instance of | since each pair of agents might have a non-zero utility sum between them.Mixed-sum settings can be explored using classic matrix games | 0.80 | text |
| more complex sequential social dilemmas | instance of | since each pair of agents might have a non-zero utility sum between them.Mixed-sum settings can be explored using classic matrix games | 0.80 | text |
| and recreational games such as Among Us | instance of | since each pair of agents might have a non-zero utility sum between them.Mixed-sum settings can be explored using classic matrix games | 0.80 | text |
| Diplomacy | instance of | since each pair of agents might have a non-zero utility sum between them.Mixed-sum settings can be explored using classic matrix games | 0.80 | text |
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