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Focus (computing)

In a computing graphical user interface (GUI), a component has focus when it is selected to receive input from the user by an event such as a mouse button click or keypress. Moving the focus away from a specific user interface element is known as a blur event in relation to this element. Typically, the focus is withdrawn from an element by giving another…

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Explore the main themes, entities and connections around Focus (computing). Start with the topic map, then use the sections below for research and deeper semantic analysis.

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Overview

Window focus

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Map overview Semantic statistics

Focus (computing)

Nodes20
Edges19
Triples6
Avg. degree1.9
Density0.1
Components1

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Important terminology Word statistics

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

focus mouse window user interface pointer component also used typically graphical focused moving one move click computing policy input giving

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
a mouse button click or keypressinstance ofa component has focus when it is selected to receive input from the user by an event0.80text
this is being usedinstance ofIf a clickfocus model0.80text
the current application window continues to retain focusinstance ofIf a clickfocus model0.80text
collect inputinstance ofIf a clickfocus model0.80text
even if the mouse pointer is over another application window.Focus follows pointerAnother common policy on Unix systems using X Window Systeminstance ofIf a clickfocus model0.80text
even if the mouse pointer is over another application windowinstance ofIf a clickfocus model0.80text

Related concept clusters Concept neighborhoods

These clusters group vocabulary that occurs around closely connected concepts in the source material.

    Connections between topic areas Semantic bridges

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    Min side: 3
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