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A motion simulator or motion platform is a mechanism that creates the feelings of being in a real motion environment. In a simulator, the movement is synchronised with a visual display of the outside world (OTW) scene. Motion platforms can provide movement in all of the six degrees of freedom (DOF) that can be experienced by an object that is free to…
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Explore the main themes, entities and connections around Motion simulator. Start with the topic map, then use the sections below for research and deeper semantic analysis.
Start with a few of the strongest sections from the source topic. These are research directions, not a list of keywords you must use.
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motion simulator system flight acceleration simulation washout visual cues filter accelerations aircraft simulators platforms used platform vestibular ride filters pilot
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Space Harrier | instance of | Suzuki's team at Sega followed it with hydraulic motion simulator cockpit cabinets for rail shooters | 0.80 | text |
| inadequate or missing warning indicators | instance of | A test pilot can also help identify system deficiencies | 0.80 | text |
| or even unintended control stick motion | instance of | A test pilot can also help identify system deficiencies | 0.80 | text |
| steering wheels | instance of | The ride features a flying experience throughout various locations in the five boroughs of New York.Video gamesSome driving and flying simulation games allow the use of speciali… | 0.80 | text |
| foot pedals or joysticks | instance of | The ride features a flying experience throughout various locations in the five boroughs of New York.Video gamesSome driving and flying simulation games allow the use of speciali… | 0.80 | text |
| steering wheels | instance of | Video gamesSome driving and flying simulation games allow the use of specialized controllers | 0.80 | text |
| foot pedals or joysticks | instance of | Video gamesSome driving and flying simulation games allow the use of specialized controllers | 0.80 | text |
| perspective | instance of | whereas visual changes | 0.80 | text |
| horizon movement | instance of | whereas visual changes | 0.80 | text |
| follow shortly after | instance of | whereas visual changes | 0.80 | text |
| by day in good visibility | instance of | The human eye is an important source of information in motion simulation where a high resolution picture is available | 0.80 | text |
| motion sickness | instance of | there are adverse effects to the use of motion in simulation that can take away from the primary purpose of using the simulator in the first place | 0.80 | text |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.