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DirectX Raytracing (DXR) is a feature introduced in Microsoft's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018. It requires an AMD Radeon RX 6000, 7000, or 9000 series, Intel Arc A or B series, or Nvidia GeForce RTX 20, 30, 40, or 50 series video…
Overview, Additions to DirectX 12 & Technical details
Explore the main themes, entities and connections around DirectX Raytracing. Start with the topic map, then use the sections below for research and deeper semantic analysis.
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dxr ray raytracing update 12 used directx windows 10 october rays shaders hit objects version 2018 tracing video nvidia new
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| DirectX Raytracing | related to External links | Microsoft | 0.60 | section |
| DirectX Raytracing | related to External links | DirectX RaytracingDirectX Raytracing | 0.60 | section |
| DirectX Raytracing | related to External links | Windows | 0.60 | section |
| DirectX Raytracing | related to External links | October | 0.60 | section |
| DirectX Raytracing | related to External links | UpdateDev Preview | 0.60 | section |
| DirectX Raytracing | related to External links | New DirectX | 0.60 | section |
| DirectX Raytracing | related to External links | FeaturesNvidia | 0.60 | section |
| DirectX Raytracing | related to External links | Raytracing | 0.60 | section |
| DirectX Raytracing | related to External links | Microsoft Docs | 0.60 | section |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
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