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DirectX Raytracing

DirectX Raytracing (DXR) is a feature introduced in Microsoft's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released with the Windows 10 October update (version 1809) on October 10, 2018. It requires an AMD Radeon RX 6000, 7000, or 9000 series, Intel Arc A or B series, or Nvidia GeForce RTX 20, 30, 40, or 50 series video…

Overview, Additions to DirectX 12 & Technical details

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Overview

16 related topics

Additions to DirectX 12

1 related topics

Technical details

1 related topics

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Overview

Additions to DirectX 12

  • HLSL Cg (programming language)

Technical details

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DirectX Raytracing

Nodes22
Edges21
Triples9
Avg. degree1.91
Density0.090909
Components1

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DirectX Raytracing

Top relations

related to External links · 9
DirectX Raytracing → DirectX RaytracingDirectX Raytracing, FeaturesNvidia, Microsoft, Microsoft Docs, New DirectX, October, Raytracing, UpdateDev Preview, Windows

Important terminology Word statistics

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Important terminology

dxr ray raytracing update 12 used directx windows 10 october rays shaders hit objects version 2018 tracing video nvidia new

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
DirectX Raytracingrelated to External linksMicrosoft0.60section
DirectX Raytracingrelated to External linksDirectX RaytracingDirectX Raytracing0.60section
DirectX Raytracingrelated to External linksWindows0.60section
DirectX Raytracingrelated to External linksOctober0.60section
DirectX Raytracingrelated to External linksUpdateDev Preview0.60section
DirectX Raytracingrelated to External linksNew DirectX0.60section
DirectX Raytracingrelated to External linksFeaturesNvidia0.60section
DirectX Raytracingrelated to External linksRaytracing0.60section
DirectX Raytracingrelated to External linksMicrosoft Docs0.60section

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