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The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards. DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display. DRM was first developed as the kernel-space component of the…
History, Software architecture & Overview
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drm api kernel linux mode-setting gpu gem also driver device memory mode video user-space kms use display new drivers graphics
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Direct Rendering Manager | Developers | kernel.org & freedesktop.org | 1.00 | infobox |
| Direct Rendering Manager | License | MIT License[citation needed] | 1.00 | infobox |
| Direct Rendering Manager | License | GPL[citation needed] | 1.00 | infobox |
| Direct Rendering Manager | Original authors | kernel.org & freedesktop.org | 1.00 | infobox |
| Direct Rendering Manager | Type | Device driver | 1.00 | infobox |
| Direct Rendering Manager | Type | Loadable kernel module | 1.00 | infobox |
| Direct Rendering Manager | Website | dri.freedesktop.org/wiki/DRM | 1.00 | infobox |
| Direct Rendering Manager | Written in | C | 1.00 | infobox |
| configuring the mode setting of the display | instance of | DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations | 0.80 | text |
| SDL2 | instance of | but since then it has been used by other graphic stack alternatives such as Wayland and standalone applications and libraries | 0.80 | text |
| Kodi.User-space programs can use the DRM API to command the GPU to do hardware-accelerated 3D rendering | instance of | but since then it has been used by other graphic stack alternatives such as Wayland and standalone applications and libraries | 0.80 | text |
| video decoding | instance of | but since then it has been used by other graphic stack alternatives such as Wayland and standalone applications and libraries | 0.80 | text |
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