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The Direct Rendering Infrastructure (DRI) is the framework comprising the modern Linux graphics stack which allows unprivileged user-space programs to issue commands to graphics hardware without conflicting with other programs. The main use of DRI is to provide hardware acceleration for the Mesa implementation of OpenGL. DRI has also been adapted to…
History, Adoption & DRI1
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Direct Rendering Infrastructure | Developer | freedesktop.org | 1.00 | infobox |
| Direct Rendering Infrastructure | License | MIT and other licenses | 1.00 | infobox |
| Direct Rendering Infrastructure | Original authors | Precision Insight, Tungsten Graphics | 1.00 | infobox |
| Direct Rendering Infrastructure | Platform | POSIX | 1.00 | infobox |
| Direct Rendering Infrastructure | Release | August 1998; 28 years ago (1998-08) | 1.00 | infobox |
| Direct Rendering Infrastructure | Stable release | 2.4.x / February 2009 | 1.00 | infobox |
| Direct Rendering Infrastructure | Type | Framework / API | 1.00 | infobox |
| Direct Rendering Infrastructure | Website | dri.freedesktop.org | 1.00 | infobox |
| Direct Rendering Infrastructure | Written in | C | 1.00 | infobox |
| OpenGL | instance of | the libraries are normally presented to clients as hardware-accelerated implementations of a 3D API | 0.80 | text |
| provided by either the 3D-hardware vendor itself or a third party such as the Mesa 3D free software project.the X Server provides an X11 protocol extension | instance of | the libraries are normally presented to clients as hardware-accelerated implementations of a 3D API | 0.80 | text |
| the command queue | instance of | resources | 0.80 | text |
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