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Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. It may change in volume, arrangement, tempo, and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves combat. Music…
History, Applications & Music
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music game player adaptive events video games gameplay change sound pieces response used intensity horizontal re-sequencing effects also citation needed
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Adaptive music | is a | staple within the role-playing game genre | 0.90 | text |
| a condor flying overhead or bandits approaching the player.George Lucas' video game development group LucasArts | instance of | where different pieces of music play in response to events | 0.80 | text |
| the phase of gameplay | instance of | Spore uses an embedded version of the music software Pure Data to generate music according to certain game events | 0.80 | text |
| the player's actions in the | instance of | Spore uses an embedded version of the music software Pure Data to generate music according to certain game events | 0.80 | text |
| Adaptive music | related to history | The | 0.60 | section |
| Adaptive music | related to history | Space Invaders | 0.60 | section |
| Adaptive music | related to history | Taito | 0.60 | section |
| Adaptive music | related to history | However | 0.60 | section |
| Adaptive music | related to history | Other | 0.60 | section |
| Adaptive music | related to history | Frogger | 0.60 | section |
| Adaptive music | related to history | Konami | 0.60 | section |
| Adaptive music | related to history | Sheriff | 0.60 | section |
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