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Hillsfar: Gameplay, Reception & Plot

Hillsfar is a role-playing video game for MS-DOS compatible operating systems, Amiga, Atari ST, and Commodore 64. It was developed by Westwood Associates and published by Strategic Simulations in 1989. It combines real-time action with randomly generated quests and includes elements of the Advanced Dungeons & Dragons fantasy role-playing game. A port to…

Language: English [EN]
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Hillsfar topic overview

The analysis highlights Gameplay, Reception and Plot as prominent areas in the source structure around Hillsfar.

Related topics
29
Source areas
4
Connected nodes
33
Extracted relationships
35
Concept neighborhoods
20
Bridge connections
33

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Gameplay · 11 topics
Overview · 10 topics
Reception · 7 topics
Plot · 1 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Genre
Role-playing
Artists
Joseph B. Hewitt IV Maurine Y. Starkey
Composers
Paul S. Mudra Yasuhiro Kawasaki (NES, PC-9801)
Designers
Graeme Bayless Bret Berry Charles J. Kroegel Jr.
Developers
Westwood Crosstalk (NES) Opera House (PC-98)
Mode
Single-player

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

Gameplay

Plot

Reception

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

How Hillsfar connects Entity context

The extracted context around Hillsfar shows recurring relationship patterns in the source. For example, Hillsfar → Adams, Amiga Computing, Amiga Format, Andy Smith, Bob Guerra, Compute, Computer Gaming World, Lucinda Orr, On, Other, Reviews, Roe Adams, SSI Another extracted example is Hillsfar → Cleric, Depending, Fighter, Mage, The, There, Thief, Upon. Use these groups to spot repeated connection types before inspecting the individual relationships.

Hillsfar

Top relations

related to Reception · 13
Hillsfar → Adams, Amiga Computing, Amiga Format, Andy Smith, Bob Guerra, Compute, Computer Gaming World, Lucinda Orr, On, Other, Reviews, Roe Adams, SSI
related to Plot · 8
Hillsfar → Cleric, Depending, Fighter, Mage, The, There, Thief, Upon
related to External links · 3
Hillsfar → Amiga Hall, Light, MobyGamesHillsfar
Artists · 1
Hillsfar → Joseph B. Hewitt IV Maurine Y. Starkey
Composers · 1
Hillsfar → Paul S. Mudra Yasuhiro Kawasaki (NES, PC-9801)
Designers · 1
Hillsfar → Graeme Bayless Bret Berry Charles J. Kroegel Jr.
Developers · 1
Hillsfar → Westwood Crosstalk (NES) Opera House (PC-98)
Genre · 1
Hillsfar → Role-playing
Mode · 1
Hillsfar → Single-player
Platforms · 1
Hillsfar → Amiga, Atari ST, Commodore 64, MS-DOS, NES, PC-88, PC-98

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

game amiga strategic simulations nes character role-playing adventure quests gold action ms-dos players three computer pool radiance class player reviewers

Hillsfar relationships Subject–Predicate–Object triples

TTTA extracted 35 structured relationships around Hillsfar. Examples in this analysis include Hillsfar → Artists → Joseph B. Hewitt IV Maurine Y. Starkey and Hillsfar → Composers → Paul S. Mudra Yasuhiro Kawasaki (NES, PC-9801). The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
HillsfarArtistsJoseph B. Hewitt IV Maurine Y. Starkey1.00infobox
HillsfarComposersPaul S. Mudra Yasuhiro Kawasaki (NES, PC-9801)1.00infobox
HillsfarDesignersGraeme Bayless Bret Berry Charles J. Kroegel Jr.1.00infobox
HillsfarDevelopersWestwood Crosstalk (NES) Opera House (PC-98)1.00infobox
HillsfarGenreRole-playing1.00infobox
HillsfarModeSingle-player1.00infobox
HillsfarPlatformsAmiga, Atari ST, Commodore 64, MS-DOS, NES, PC-88, PC-981.00infobox
HillsfarProgrammersKirk Fitzgerald Ethan Grimes1.00infobox
HillsfarPublishersStrategic Simulations U.S. Gold (Amiga) Pony Canyon (Famicom, PC-88/98) FCI (NES)1.00infobox
HillsfarRelease1989: MS-DOS, Amiga, ST, C64 1991: Famicom, PC-88/98 November 4, 1993: NES1.00infobox
Hillsfaris arole-playing video game for MS-DOS compatible operating systems0.90text
Hillsfarrelated to External linksMobyGamesHillsfar0.60section

Related concept clusters Concept neighborhoods

The concept neighborhoods around Hillsfar bring nearby vocabulary together. In this analysis, examples include Ssi, Pool and Radiance. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • role-playing video game
    • St
    • Dragons
    • Dungeons
    • Pc-88
    • Pc-98
    • Amiga
    • Hillsfar
    • Action
    • Much
    • Role-playing
    • Quests
    • Three
  • role-playing game
    • St
    • Dragons
    • Dungeons
    • Pc-88
    • Pc-98
    • Amiga
    • Hillsfar
    • Action
    • Much
    • Role-playing
    • Quests
    • Three
  • character class
    • Players
    • Class
    • Computer
    • Three
    • Commodore
    • Dragons
    • Dungeons
    • Ms-dos
    • Pc-88
    • Pc-98
    • Player
    • Quests
  • Hillsfar
    • Ssi
    • Pool
    • Radiance
    • Game
    • Amiga
    • Received
    • Reviewers
    • Atari
    • Commodore
    • Ms-dos
    • St
    • Also
  • hillsfar
    • Ssi
    • Pool
    • Radiance
    • Game
    • Amiga
    • Received
    • Reviewers
    • Atari
    • Commodore
    • Ms-dos
    • St
    • Also
  • amiga
    • Atari
    • Commodore
    • Ms-dos
    • Pc-88
    • St
    • Games
    • Much
    • Role-playing
    • Nes
    • Game
    • Simulations
    • Strategic
  • amiga format
    • Atari
    • Commodore
    • Ms-dos
    • Pc-88
    • St
    • Games
    • Much
    • Role-playing
    • Nes
    • Game
    • Simulations
    • Strategic
  • amiga computing
    • Atari
    • Commodore
    • Ms-dos
    • Pc-88
    • St
    • Games
    • Much
    • Role-playing
    • Nes
    • Game
    • Simulations
    • Strategic

Connections between topic areas Semantic bridges

For Hillsfar, one of the stronger structural bridges in this analysis connects Hillsfar with Gameplay. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
HillsfarGameplay · splits 22 ⟂ 12
HillsfarOverview · splits 23 ⟂ 11
HillsfarReception · splits 26 ⟂ 8

Map overview Semantic statistics

Hillsfar

Nodes34
Edges33
Triples35
Avg. degree1.94
Density0.058824
Components1

Source & methodology

TTTA analyzes the structure around Hillsfar to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Gameplay, Reception & Plot, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Hillsfar · EN edition · Analysis: TopicsToTalkAbout

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