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The history of video games spans a period of time between the invention of the first electronic games and today, covering many inventions and developments. Video gaming reached mainstream popularity in the early 1970s, when arcade video games, gaming consoles and personal computer games were introduced to the general public. Since then, video gaming has…
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| artificial intelligence | instance of | research programs in fields | 0.80 | text |
| and demonstration programs intended to impress or entertain the public | instance of | research programs in fields | 0.80 | text |
| The Management Game | instance of | and had also sparked the creation of business management simulation games | 0.80 | text |
| which was used in business schools such as at Carnegie Mellon University by 1958 | instance of | and had also sparked the creation of business management simulation games | 0.80 | text |
| the Lensman series | instance of | inspired by science fiction books | 0.80 | text |
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