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Downwell (video game): Development, Overview & Gameplay

Downwell is a 2015 roguelike vertically scrolling shooter video game developed by Moppin and published by Devolver Digital. The first game to be developed solely by Ojiro Fumoto, it was released for iOS and Microsoft Windows in October 2015, for Android in January 2016, and for PlayStation 4 and PlayStation Vita in May 2016. A Nintendo Switch version was…

Language: English [EN]
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Downwell (video game) topic overview

The analysis highlights Development, Overview and Gameplay as prominent areas in the source structure around Downwell (video game).

Related topics
37
Source areas
4
Connected nodes
41
Extracted relationships
20
Concept neighborhoods
17
Bridge connections
41

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Development · 15 topics
Overview · 14 topics
Gameplay · 4 topics
Reception · 4 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Publisher
Devolver Digital
Artist
Ojiro Fumoto
Composer
Eirik Suhrke
Designer
Ojiro Fumoto
Developers
Moppin Red Phantom Games (PS4, Switch)
Engine
GameMaker: Studio

Suggested research paths

A focused starting point derived from the topic graph, ranked independently of the source article order.

Start with these areas

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

Gameplay

Development

Reception

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

How Downwell (video game) connects Entity context

The extracted context around Downwell (video game) shows recurring relationship patterns in the source. For example, Downwell (video game) → Android, iOS, PlayStation 4, PlayStation Vita, Switch, Windows Another extracted example is Downwell (video game) → WW: 14 October 2015, WW: 15 October 2015, WW: 24 May 2016, WW: 27 January 2016, WW: 31 January 2019. Use these groups to spot repeated connection types before inspecting the individual relationships.

Downwell (video game)

Top relations

Platforms · 6
Downwell (video game) → Android, iOS, PlayStation 4, PlayStation Vita, Switch, Windows
Release · 5
Downwell (video game) → WW: 14 October 2015, WW: 15 October 2015, WW: 24 May 2016, WW: 27 January 2016, WW: 31 January 2019
Artist · 1
Downwell (video game) → Ojiro Fumoto
Composer · 1
Downwell (video game) → Eirik Suhrke
Designer · 1
Downwell (video game) → Ojiro Fumoto
Developers · 1
Downwell (video game) → Moppin Red Phantom Games (PS4, Switch)
Engine · 1
Downwell (video game) → GameMaker: Studio
Genres · 1
Downwell (video game) → Scrolling shooter, platform
Mode · 1
Downwell (video game) → Single-player
Programmer · 1
Downwell (video game) → Ojiro Fumoto

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

game downwell 2015 fumoto well games playstation ios devolver digital red released windows switch development vita player enemies developed release

Downwell (video game) relationships Subject–Predicate–Object triples

TTTA extracted 20 structured relationships around Downwell (video game). Examples in this analysis include Downwell (video game) → Artist → Ojiro Fumoto and Downwell (video game) → Composer → Eirik Suhrke. The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
Downwell (video game)ArtistOjiro Fumoto1.00infobox
Downwell (video game)ComposerEirik Suhrke1.00infobox
Downwell (video game)DesignerOjiro Fumoto1.00infobox
Downwell (video game)DevelopersMoppin Red Phantom Games (PS4, Switch)1.00infobox
Downwell (video game)EngineGameMaker: Studio1.00infobox
Downwell (video game)GenresScrolling shooter, platform1.00infobox
Downwell (video game)ModeSingle-player1.00infobox
Downwell (video game)PlatformsiOS1.00infobox
Downwell (video game)PlatformsWindows1.00infobox
Downwell (video game)PlatformsAndroid1.00infobox
Downwell (video game)PlatformsPlayStation 41.00infobox
Downwell (video game)PlatformsPlayStation Vita1.00infobox
Downwell (video game)PlatformsSwitch1.00infobox
Downwell (video game)ProgrammerOjiro Fumoto1.00infobox
Downwell (video game)PublisherDevolver Digital1.00infobox
Downwell (video game)ReleaseWW: 14 October 20151.00infobox
Downwell (video game)ReleaseWW: 15 October 20151.00infobox
Downwell (video game)ReleaseWW: 27 January 20161.00infobox
Downwell (video game)ReleaseWW: 24 May 20161.00infobox
Downwell (video game)ReleaseWW: 31 January 20191.00infobox

Related concept clusters Concept neighborhoods

The concept neighborhoods around Downwell (video game) bring nearby vocabulary together. In this analysis, examples include Games, Game and Came. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • Downwell (video game)
    • Games
    • Game
    • Came
    • One
    • Red
    • Release
    • Development
    • Devolver
    • Digital
    • However
    • Microsoft
    • Ios
  • downwell (video game)
    • Games
    • Game
    • Came
    • Mobile
    • Vita
    • Playstation
    • One
    • Fumoto
    • Red
    • Release
    • Development
    • Devolver
  • video game
    • Came
    • Mobile
    • Vita
    • Playstation
    • Fumoto
    • Gameplay
    • However
    • Microsoft
    • Ios
    • Released
    • Windows
    • Development
  • devolver digital
    • Digital
    • Publisher
    • Release
    • Moppin
    • One
    • Ios
    • Vita
    • Windows
    • Playstation
    • Downwell
    • Fumoto
    • Android
  • ojiro fumoto
    • Development
    • Came
    • Gameplay
    • Indie
    • Android
    • However
    • One
    • Publisher
    • Game
    • Ios
    • Vita
    • Windows
  • microsoft windows
    • Ios
    • Microsoft
    • Windows
    • Android
    • Release
    • Vita
    • Playstation
    • Moppin
    • Released
    • Devolver
    • Digital
    • Fumoto
  • android
    • Ios
    • Windows
    • Moppin
    • Microsoft
    • Release
    • Released
    • Vita
    • Playstation
    • Fumoto
    • Developed
    • January
    • Phantom
  • the game awards 2015
    • Came
    • Mobile
    • Vita
    • Playstation
    • Fumoto
    • Gameplay
    • However
    • Microsoft
    • Ios
    • Released
    • Windows
    • Development

Connections between topic areas Semantic bridges

For Downwell (video game), one of the stronger structural bridges in this analysis connects Downwell (video game) with Development. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
Downwell (video game)Development · splits 26 ⟂ 16
Downwell (video game)Overview · splits 27 ⟂ 15
Downwell (video game)Gameplay · splits 37 ⟂ 5
Downwell (video game)Reception · splits 37 ⟂ 5

Map overview Semantic statistics

Downwell (video game)

Nodes42
Edges41
Triples20
Avg. degree1.95
Density0.047619
Components1

Source & methodology

TTTA analyzes the structure around Downwell (video game) to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Development, Overview & Gameplay, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Downwell (video game) · EN edition · Analysis: TopicsToTalkAbout

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