Research any topic before you write.

Find related topics. | Discover entities. | See connections. | Build a topical map.

CP System III: History & Art

The CP System III (CPシステムIII, CP shisutemu 3), also known as Capcom Play System 3 or CPS-3 for short, is an arcade system board that was the successor to Capcom's CP System and CP System II arcade hardware. It was first used in 1996 with the arcade game Red Earth. It would be the last proprietary system board Capcom would produce before moving on to the…

Language: English [EN]
Use the mouse wheel or two fingers (on touchscreens) to zoom in and out of the map.
100%
More settings
100% 100% 100% 100% 100%

CP System III topic overview

The analysis highlights History and Art as prominent areas in the source structure around CP System III.

Related topics
28
Source areas
3
Connected nodes
31
Extracted relationships
24
Related term clusters
14
Bridge connections
31

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

History · 11 topics
Overview · 11 topics
Specifications · 6 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

CPU
Hitachi SH-2 @ 25 MHz
Discontinued
September 13, 1999 (1999-09-13)
Display
Raster (horizontal), 384×224/496×224 resolution, 32768 colors on screen, 16,777,216-color palette
Input
8-way joystick, from 3 to 6 buttons
Manufacturer
Capcom
Media
ROM cartridge · CD-ROM

Start with your topic. Discover where to go next.

Explore different angles and find fresh ideas to shape your next piece of content.

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

History

Specifications

For the semantics nerds

You can skip this section if you’re here for content ideas and keyword inspiration.

Advanced semantic analysis

How CP System III connects Entity context

The extracted context around CP System III shows recurring relationship patterns in the source. For example, CP System III → BIOS, Capcom, CD, CP System II, CPS-3, Flash ROM SIMMs, Games, Impact, QSound, SCSI CD-ROM, SH-2 CPU, SRAM, Street Fighter III, The CP System III Another extracted example is CP System III → CD-ROM, ROM cartridge. Use these groups to spot repeated connection types before inspecting the individual relationships.

CP System III

Top relations

related to history · 14
CP System III → BIOS, Capcom, CD, CP System II, CPS-3, Flash ROM SIMMs, Games, Impact, QSound, SCSI CD-ROM, SH-2 CPU, SRAM, Street Fighter III, The CP System III
Media · 2
CP System III → CD-ROM, ROM cartridge
CPU · 1
CP System III → Hitachi SH-2 @ 25 MHz
Discontinued · 1
CP System III → September 13, 1999 (1999-09-13)
Display · 1
CP System III → Raster (horizontal), 384×224/496×224 resolution, 32768 colors on screen, 16,777,216-color palette
Input · 1
CP System III → 8-way joystick, from 3 to 6 buttons
Manufacturer · 1
CP System III → Capcom
Predecessor · 1
CP System III → CP System II
Released · 1
CP System III → November 21, 1996 (1996-11-21)
Type · 1
CP System III → Arcade system board

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

system games iii cp capcom board arcade hardware cartridge cd security cps-3 also support ii predecessor stored memory cpu sh-2

CP System III relationships Subject–Predicate–Object triples

TTTA extracted 24 structured relationships around CP System III. Examples in this analysis include CP System III → CPU → Hitachi SH-2 @ 25 MHz and CP System III → Discontinued → September 13, 1999 (1999-09-13). The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
CP System IIICPUHitachi SH-2 @ 25 MHz1.00infobox
CP System IIIDiscontinuedSeptember 13, 1999 (1999-09-13)1.00infobox
CP System IIIDisplayRaster (horizontal), 384×224/496×224 resolution, 32768 colors on screen, 16,777,216-color palette1.00infobox
CP System IIIInput8-way joystick, from 3 to 6 buttons1.00infobox
CP System IIIManufacturerCapcom1.00infobox
CP System IIIMediaROM cartridge1.00infobox
CP System IIIMediaCD-ROM1.00infobox
CP System IIIPredecessorCP System II1.00infobox
CP System IIIReleasedNovember 21, 1996 (1996-11-21)1.00infobox
CP System IIITypeArcade system board1.00infobox
CP System IIIrelated to historyThe CP System III0.60section
CP System IIIrelated to historyCapcom0.60section

Related concept clusters Related term clusters

The concept neighborhoods around CP System III bring nearby vocabulary together. In this analysis, examples include Iii, System and Ii. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • CP System III
    • Iii
    • System
    • Ii
    • Board
    • Games
    • Predecessor
    • Also
    • Arcade
    • Cd
    • Hardware
    • Capcom
    • Colors
  • cp system iii
    • Iii
    • System
    • Ii
    • Games
    • Board
    • Predecessor
    • Also
    • Arcade
    • Cd
    • Hardware
    • Capcom
    • Cps-3
  • capcom
    • Hardware
    • Board
    • System
    • Cd-rom
    • Colors
    • Cpu
    • Rom
    • Screen
    • Sh-2
    • Ii
    • Arcade
    • Cp
  • cp system
    • Iii
    • System
    • Ii
    • Board
    • Games
    • Predecessor
    • Also
    • Arcade
    • Cd
    • Hardware
    • Capcom
    • Colors
  • cp system ii
    • Iii
    • System
    • Colors
    • Screen
    • Ii
    • Predecessor
    • Board
    • Games
    • Also
    • Arcade
    • Cd
    • Hardware
  • arcade system board
    • Ii
    • Releases
    • Cp
    • Capcom
    • System
    • Cd-rom
    • Rom
    • Separate
    • Iii
    • Cps-3
    • Board
    • Cd
  • street fighter iii: 2nd impact
    • System
    • Games
    • Ii
    • Predecessor
    • Cps-3
    • Support
    • Cd
    • Hardware
    • Cartridge
    • Colors
    • Contents
    • Cpu
  • security cartridges
    • Cartridge
    • Decryption
    • Stored
    • Encrypted
    • Like
    • Contents
    • Memory
    • Suicide
    • Used
    • Predecessor
    • Cps-3
    • Support

Connections between topic areas Semantic bridges

For CP System III, one of the stronger structural bridges in this analysis connects CP System III with Overview. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
CP System III — Overview · splits 20 ⟂ 12
CP System III — History · splits 20 ⟂ 12
CP System III — Specifications · splits 25 ⟂ 7

Map overview Semantic statistics

CP System III

Nodes32
Edges31
Triples24
Avg. degree1.94
Density0.0625
Components1

Source & methodology

TTTA analyzes the structure around CP System III to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as History & Art, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — CP System III · EN edition · Analysis: TopicsToTalkAbout

For writers, content strategists, SEOs, marketers and creators — from quick topic research to advanced semantic analysis.

Monitor your Domain Rating with FrogDR