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Bump mapping is a texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting calculations. The result is an apparently bumpy surface rather than a smooth surface, although the surface of the…
Principles, Realtime bump mapping techniques & Overview
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surface mapping bump normal method using object modified graphics lighting displacement map technique computer simulating calculations heightmap also geometry instead
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Bump mapping | is a | texture mapping technique in computer graphics for simulating bumps and wrinkles on the surface of an object | 0.90 | text |
| Bump mapping | has method | There | 0.60 | section |
| Bump mapping | has method | The | 0.60 | section |
| Bump mapping | has method | This | 0.60 | section |
| Bump mapping | has method | Blinn | 0.60 | section |
| Bump mapping | has method | Before | 0.60 | section |
| Bump mapping | related to External links | Bump | 0.60 | section |
| Bump mapping | related to External links | Max | 0.60 | section |
| Bump mapping | related to External links | Becker | 0.60 | section |
| Bump mapping | related to External links | Computer Graphics | 0.60 | section |
| Bump mapping | related to External links | Applications | 0.60 | section |
| Bump mapping | related to External links | IEEE | 0.60 | section |
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