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In computational geometry, the Bentley–Ottmann algorithm is a sweep line algorithm for listing all crossings in a set of line segments, i.e. it finds the intersection points (or, simply, intersections) of line segments. It extends the Shamos–Hoey algorithm, a similar previous algorithm for testing whether or not a set of line segments has any crossings.…
Data structures, Faster algorithms & Numerical precision issues
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algorithm segments line event ottmann bentley points segment intersection crossing point input events crossings queue endpoint time doi may log
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Bentley–Ottmann algorithm | is a | sweep line algorithm for listing all crossings in a set of line segments | 0.90 | text |
| a Fibonacci heap are not necessary | instance of | more sophisticated priority queues | 0.80 | text |
| Bentley–Ottmann algorithm | related to Analysis | The | 0.60 | section |
| Bentley–Ottmann algorithm | related to Analysis | This | 0.60 | section |
| Bentley–Ottmann algorithm | related to Analysis | As | 0.60 | section |
| Bentley–Ottmann algorithm | related to Analysis | The Bentley | 0.60 | section |
| Bentley–Ottmann algorithm | related to Analysis | Ottmann | 0.60 | section |
| Bentley–Ottmann algorithm | related to Analysis | Each | 0.60 | section |
| Bentley–Ottmann algorithm | related to Analysis | All | 0.60 | section |
| Bentley–Ottmann algorithm | related to Analysis | Hence | 0.60 | section |
| Bentley–Ottmann algorithm | related to Data structures | In | 0.60 | section |
| Bentley–Ottmann algorithm | related to Data structures | Bentley | 0.60 | section |
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