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Arimaa /əˈriːmə/ ⓘ (ə-REE-mə) is a two-player strategy board game that was designed to be playable with a standard chess set and difficult for computers while still being easy to learn and fun to play for humans. It was invented between 1997 and 2002 by Omar Syed. Arimaa is a complex abstract strategy game and after decades of play, a body of theory has…
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Arimaa | Chance | None | 1.00 | infobox |
| Arimaa | Designers | Omar Syed and Aamir Syed | 1.00 | infobox |
| Arimaa | Genres | Board game Abstract strategy game | 1.00 | infobox |
| Arimaa | Players | 2 | 1.00 | infobox |
| Arimaa | Playing time | 15 minutes – 2 hours | 1.00 | infobox |
| Arimaa | Publishers | Z-Man Games | 1.00 | infobox |
| Arimaa | Setup time | < 1 minute | 1.00 | infobox |
| Arimaa | Skills | Strategy, tactics | 1.00 | infobox |
| Arimaa | Website | http://www.arimaa.com | 1.00 | infobox |
| Arimaa | Years active | 2002 – present | 1.00 | infobox |
| Arimaa | is a | complex abstract strategy game and after decades of play | 0.90 | text |
| the importance to maintain balanced piece distribution across the board | instance of | The gameplay involves many tactical and strategic considerations | 0.80 | text |
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