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XCOM 2 je tahová strategie vyvinutá firmou Firaxis Games a vydaná společností 2K Games. Jedná se o přímé pokračování hry XCOM: Enemy Unknown z roku 2012. Hra se odehrává v době 20 let po událostech v XCOM: Enemy Unknown. XCOM, vojenská organizace, která se snažila odolat mimozemské invazi, válku prohrála a stala se zní jednotka odboje bojující proti…
Princip hry, Vývoj & Hodnocení
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hry xcom hra jako lze enemy unknown vojáků hráči hráč jsou firaxis xcomu hráče mohou vojáci může což herní mise
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| XCOM 2 | Datum vydání | 5. února 2016 | 1.00 | infobox |
| XCOM 2 | Designér | Jake Solomon | 1.00 | infobox |
| XCOM 2 | Engine | Unreal Engine 3 | 1.00 | infobox |
| XCOM 2 | Herní módy | videohra pro jednoho hráče videohra pro více hráčů | 1.00 | infobox |
| XCOM 2 | Herní série | X-COM | 1.00 | infobox |
| XCOM 2 | Platformy | Microsoft Windows macOS Linux PlayStation 4 Xbox One Nintendo Switch | 1.00 | infobox |
| XCOM 2 | Skladatel | Timothy Michael Wynn | 1.00 | infobox |
| XCOM 2 | Vydavatel | 2K Games | 1.00 | infobox |
| XCOM 2 | Vývojáři | Firaxis Games Feral Interactive | 1.00 | infobox |
| XCOM 2 | Žánry | tahová strategie tahová taktická hra taktické RPG | 1.00 | infobox |
| XCOM 2 | related to Externí odkazy | Oficiální | 0.60 | section |
| XCOM 2 | related to Princip hry | Ve | 0.60 | section |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
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