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Take-Two Interactive: Overview, Related Topics & Entities

Take-Two Interactive Software, Inc. (Take 2) je americká společnost, která vyvíjí, vydává a distribuuje počítačové hry a videohry. Vlastní společnosti 2K Games, Firaxis a Rockstar Games. Sídlo má v New Yorku, mezinárodní stanoviště ve Windsoru ve Velké Británii. Stojí např. za hrami ze série Grand Theft Auto, závodní sérií Midnight Club, sérii Manhunt…

Language: Czech [CS]
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Take-Two Interactive topic overview

The analysis highlights Overview, Related Topics and Entities as prominent areas in the source structure around Take-Two Interactive.

Related topics
15
Source areas
1
Connected nodes
16
Extracted relationships
18
Related term clusters
16
Bridge connections
16

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Overview · 15 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Adresa sídla
New York, Spojené státy americké
Celková aktiva
6 mld. $ (2021)
Datum založení
1993
Dceřiné společnosti
Rockstar Games 2K Games Socialpoint Private Division Ghost Story Games Rockstar Vienna
ISIN
US8740541094
Klíčoví lidé
Kelly Sumner

Tematické okruhy

Prozkoumejte skupiny témat propojených ve zdrojovém textu. Vyberte si libovolné téma; okruhy nemají určené pořadí.

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

For the semantics nerds

You can skip this section if you’re here for content ideas and keyword inspiration.

Advanced semantic analysis

How Take-Two Interactive connects Entity context

The extracted context around Take-Two Interactive shows recurring relationship patterns in the source. For example, Take-Two Interactive → New York, Spojené státy americké Another extracted example is Take-Two Interactive → 6 mld. $ (2021). Use these groups to spot repeated connection types before inspecting the individual relationships.

Take-Two Interactive

Top relations

Adresa sídla · 1
Take-Two Interactive → New York, Spojené státy americké
Celková aktiva · 1
Take-Two Interactive → 6 mld. $ (2021)
Datum založení · 1
Take-Two Interactive → 1993
Dceřiné společnosti · 1
Take-Two Interactive → Rockstar Games 2K Games Socialpoint Private Division Ghost Story Games Rockstar Vienna
ISIN · 1
Take-Two Interactive → US8740541094
Klíčoví lidé · 1
Take-Two Interactive → Kelly Sumner
LEI · 1
Take-Two Interactive → BOMSTHHJK882EWYX3334
Oblast činnosti · 1
Take-Two Interactive → herní průmysl
Obrat · 1
Take-Two Interactive → 3,4 mld. $ (2021) 3,1 mld. $ (2020)
Oficiální web · 1
Take-Two Interactive → www.take2games.com

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

mld 2021 mil např software společnost vlastní společnosti 2k games rockstar new take-two interactive logo datové položky vyvíjí videohry firaxis

Take-Two Interactive relationships Subject–Predicate–Object triples

TTTA extracted 18 structured relationships around Take-Two Interactive. Examples in this analysis include Take-Two Interactive → Adresa sídla → New York, Spojené státy americké and Take-Two Interactive → Celková aktiva → 6 mld. $ (2021). The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
Take-Two InteractiveAdresa sídlaNew York, Spojené státy americké1.00infobox
Take-Two InteractiveCelková aktiva6 mld. $ (2021)1.00infobox
Take-Two InteractiveDatum založení19931.00infobox
Take-Two InteractiveDceřiné společnostiRockstar Games 2K Games Socialpoint Private Division Ghost Story Games Rockstar Vienna1.00infobox
Take-Two InteractiveISINUS87405410941.00infobox
Take-Two InteractiveKlíčoví lidéKelly Sumner1.00infobox
Take-Two InteractiveLEIBOMSTHHJK882EWYX33341.00infobox
Take-Two InteractiveOblast činnostiherní průmysl1.00infobox
Take-Two InteractiveObrat3,4 mld. $ (2021) 3,1 mld. $ (2020)1.00infobox
Take-Two InteractiveOficiální webwww.take2games.com1.00infobox
Take-Two InteractiveProduktysoftware a videohra1.00infobox
Take-Two InteractiveProvozní zisk629,4 mil. $ (2021)1.00infobox
Take-Two InteractivePrávní formaveřejně obchodovaná společnost a Delaware corporation1.00infobox
Take-Two InteractiveTržní kapitalizace17,8 mld. $ (2022)1.00infobox
Take-Two InteractiveVlastní kapitál3,3 mld. $ (2021)1.00infobox
Take-Two InteractiveVýsledek hospodaření588,9 mil. $ (2021) 333,8 mil. $ (2009)1.00infobox
Take-Two InteractiveZakladatelRyan Ashley Brant1.00infobox
Take-Two InteractiveZaměstnanci6 495 (2021)1.00infobox

Related concept clusters Related term clusters

The concept neighborhoods around Take-Two Interactive bring nearby vocabulary together. In this analysis, examples include Software, Společnost and Take-two. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • Take-Two Interactive
    • Software
    • Společnost
    • Take-two
    • Americká
    • Datové
    • Distribuuje
    • Hry
    • Inc
    • Logo
    • Mil
    • Mld
    • Položky
  • take-two interactive
    • Software
    • Společnost
    • Take-two
    • Americká
    • Datové
    • Distribuuje
    • Hry
    • Inc
    • Logo
    • Mil
    • Mld
    • Položky
  • new yorku
    • Británii
    • Mezinárodní
    • Stanoviště
    • Sídlo
    • Velké
    • Windsoru
    • Datové
    • Logo
    • Mil
    • Mld
    • New
    • Položky
  • 2k games
    • Games
    • Rockstar
    • Společnosti
    • Vlastní
    • Datové
    • Firaxis
    • Logo
    • Mil
    • Mld
    • Položky
    • Interactive
    • New
  • rockstar games
    • Rockstar
    • Společnosti
    • Vlastní
    • Datové
    • Firaxis
    • Logo
    • Mil
    • Mld
    • Položky
    • Interactive
    • New
    • Software
  • vyvíjí
    • Americká
    • Distribuuje
    • Hry
    • Inc
    • Počítačové
    • Take
    • Videohry
    • Vydává
    • Interactive
    • Software
    • Společnost
    • Take-two
  • počítačové hry
    • Hry
    • Inc
    • Počítačové
    • Take
    • Videohry
    • Vydává
    • Vyvíjí
    • Interactive
    • Software
    • Společnost
    • Take-two
  • velké británii
    • Mezinárodní
    • Stanoviště
    • Sídlo
    • Velké
    • Windsoru
    • Yorku
    • New

Connections between topic areas Semantic bridges

Bridges highlight paths between different parts of the Take-Two Interactive map and can reveal research angles that are easy to miss in a flat list.

Min side: 3

Map overview Semantic statistics

Take-Two Interactive

Nodes17
Edges16
Triples18
Avg. degree1.88
Density0.117647
Components1

Source & methodology

TTTA analyzes the structure around Take-Two Interactive to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Overview, Related Topics & Entities, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Take-Two Interactive · CS edition · Analysis: TopicsToTalkAbout

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