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Machinarium je point-and-click adventura vyvinutá firmou Amanita Design, grafickým stylem zaměřená na kompletní ruční kresbu. Byla vydána 16. října 2009, demo na PC a Mac vyšlo 30. září 2009.
The analysis highlights Verze, Hodnocení and Příběh as prominent areas in the source structure around Machinarium.
Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.
Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.
Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.
The extracted context around Machinarium shows recurring relationship patterns in the source. For example, Machinarium → BonusWeb, Doupě, Excellence, Games, Hra, Hrej, IGF, Level, Metacritic, Servery DDWorld, Visual Art Award Another extracted example is Machinarium → Británii, CD, Hra, Ke, Krabicová, Mac App Store, Mamba Games, Stažitelná, Steam, The Humble Indie Bundle, Vyšla. Use these groups to spot repeated connection types before inspecting the individual relationships.
Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
verze 2009 hra vyšla 2010 hře hry 16 října mac adventura amanita design point-and-click jsou česká servery ruční vyšlo datové
TTTA extracted 53 structured relationships around Machinarium. Examples in this analysis include Machinarium → Datum vydání → 16. října 2009 and Machinarium → Designér → Jakub Dvorský. The table shows each extracted connection, where it came from and its confidence.
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Machinarium | Datum vydání | 16. října 2009 | 1.00 | infobox |
| Machinarium | Designér | Jakub Dvorský | 1.00 | infobox |
| Machinarium | Engine | Adobe Flash | 1.00 | infobox |
| Machinarium | Herní mód | single-player | 1.00 | infobox |
| Machinarium | Klasifikace | PEGI ESRB | 1.00 | infobox |
| Machinarium | Platformy | Microsoft Windows Mac OS X Linux PlayStation 4 Xbox One Nintendo Switch iOS Android PlayStation Vita | 1.00 | infobox |
| Machinarium | Skladatel | Tomáš Dvořák | 1.00 | infobox |
| Machinarium | Vydavatelé | Lace International svět | 1.00 | infobox |
| Machinarium | Vydavatelé | Daedalic Entertainment svět | 1.00 | infobox |
| Machinarium | Vydavatelé | Amanita Design (via Fastspring) ČR | 1.00 | infobox |
| Machinarium | Vývojář | Amanita Design | 1.00 | infobox |
| Machinarium | Žánry | grafická adventura, adventura | 1.00 | infobox |
The concept neighborhoods around Machinarium bring nearby vocabulary together. In this analysis, examples include Adventura, Amanita and Design. Use the clusters to find adjacent concepts and terminology that may deserve separate research.
For Machinarium, one of the stronger structural bridges in this analysis connects Machinarium with Verze. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.
TTTA analyzes the structure around Machinarium to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Verze, Hodnocení & Příběh, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.
Source: Wikipedia — Machinarium · CS edition · Analysis: TopicsToTalkAbout