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The X-Card is a technique for moderating content while playing tabletop role-playing games, also known as a safety tool. Gameplay pauses when a player touches a card marked with an X, enabling the group to remove any uncomfortable material from the narrative and/or address players' mental and emotional wellbeing.
History, Publication history & Reception
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safety tool game games stavropoulos players tools content player also stated uncomfortable gameplay 2013 including use play playing card group
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| X-Card | Designers | John Stavropoulos | 1.00 | infobox |
| X-Card | Genres | Tabletop role-playing game | 1.00 | infobox |
| X-Card | Media type | Safety tool | 1.00 | infobox |
| X-Card | Years active | 2013 to present | 1.00 | infobox |
| X-Card | is a | technique for moderating content while playing tabletop role-playing games | 0.90 | text |
| X-Card | is a | auxiliary ruleset added to roleplaying or simulation games that allows all players | 0.90 | text |
| the X-Card | instance of | Academics Matthew Guzdial et al also highlighted the limitations of safety tools | 0.80 | text |
| others | instance of | Academics Matthew Guzdial et al also highlighted the limitations of safety tools | 0.80 | text |
| X-Card | related to Gameplay | The X-Card | 0.60 | section |
| X-Card | related to Gameplay | Players | 0.60 | section |
| X-Card | related to Gameplay | TTRPG Safety Toolkit | 0.60 | section |
| X-Card | related to Gameplay | Stavropoulos | 0.60 | section |
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