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Unknown Worlds Entertainment, Inc. is an American video game developer based in San Francisco. The studio is best known for the Natural Selection and Subnautica series. In October 2021, the studio was acquired by South Korean video game developer Krafton.
The analysis highlights History and Companies as prominent areas in the source structure around Unknown Worlds Entertainment.
Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.
Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.
Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.
The extracted context around Unknown Worlds Entertainment shows recurring relationship patterns in the source. For example, Unknown Worlds Entertainment → Although, Charlie Cleveland, Cleveland, Half-Life, May, Natural Selection, November, Soon, Sudoku, The, Unknown Worlds, Zen Another extracted example is Unknown Worlds Entertainment → Natural Selection, Subnautica, Subnautica 2. Use these groups to spot repeated connection types before inspecting the individual relationships.
Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
krafton subnautica unknown worlds natural selection game development studio early access release lawsuit cleveland entertainment games founders 2026 2021 video
TTTA extracted 26 structured relationships around Unknown Worlds Entertainment. Examples in this analysis include Unknown Worlds Entertainment → Founded → 2001; 25 years ago (2001) and Unknown Worlds Entertainment → Founder → Charlie Cleveland. The table shows each extracted connection, where it came from and its confidence.
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Unknown Worlds Entertainment | Founded | 2001; 25 years ago (2001) | 1.00 | infobox |
| Unknown Worlds Entertainment | Founder | Charlie Cleveland | 1.00 | infobox |
| Unknown Worlds Entertainment | Founder | Max McGuire | 1.00 | infobox |
| Unknown Worlds Entertainment | Headquarters | San Francisco, California | 1.00 | infobox |
| Unknown Worlds Entertainment | Industry | Video games | 1.00 | infobox |
| Unknown Worlds Entertainment | Parent | Krafton (2021–present) | 1.00 | infobox |
| Unknown Worlds Entertainment | Products | Natural Selection | 1.00 | infobox |
| Unknown Worlds Entertainment | Products | Subnautica | 1.00 | infobox |
| Unknown Worlds Entertainment | Products | Subnautica 2 | 1.00 | infobox |
| Unknown Worlds Entertainment | Type | Subsidiary | 1.00 | infobox |
| Unknown Worlds Entertainment | Website | unknownworlds.com | 1.00 | infobox |
| PlayerUnknown's Battlegrounds | instance of | known for overseeing titles | 0.80 | text |
The concept neighborhoods around Unknown Worlds Entertainment bring nearby vocabulary together. In this analysis, examples include Worlds, Krafton and Subnautica. Use the clusters to find adjacent concepts and terminology that may deserve separate research.
For Unknown Worlds Entertainment, one of the stronger structural bridges in this analysis connects Unknown Worlds Entertainment with History. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.
TTTA analyzes the structure around Unknown Worlds Entertainment to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as History & Companies, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.
Source: Wikipedia — Unknown Worlds Entertainment · EN edition · Analysis: TopicsToTalkAbout