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Unity (video game)

Unity was a video game being developed by Jeff Minter and Lionhead Studios for the GameCube. It was in development from the beginning of 2003 until its cancellation at the end of 2004. It was to feature Jeff Minter's trademark psychedelic graphical style, meshed with an interactive music component. The music was to be provided by someone who was…

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Publisher
Lionhead Studios
Designer
Jeff Minter
Developer
Jeff Minter
Genres
Shooter, Music
Platform
GameCube
Release
Planned for 2005, cancelled 10 December 2004

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Unity (video game)

Nodes9
Edges8
Triples6
Avg. degree1.78
Density0.222222
Components1

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Unity (video game)

Top relations

Designer · 1
Unity (video game) → Jeff Minter
Developer · 1
Unity (video game) → Jeff Minter
Genres · 1
Unity (video game) → Shooter, Music
Platform · 1
Unity (video game) → GameCube
Publisher · 1
Unity (video game) → Lionhead Studios
Release · 1
Unity (video game) → Planned for 2005, cancelled 10 December 2004

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Important terminology

unity music jeff minter lionhead gamecube development 2003 cancellation 2004 style project studios release page psychedelic plaid edge video game

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
Unity (video game)DesignerJeff Minter1.00infobox
Unity (video game)DeveloperJeff Minter1.00infobox
Unity (video game)GenresShooter, Music1.00infobox
Unity (video game)PlatformGameCube1.00infobox
Unity (video game)PublisherLionhead Studios1.00infobox
Unity (video game)ReleasePlanned for 2005, cancelled 10 December 20041.00infobox

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