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In the context of video game design, a tutorial is any tool that teaches player or non-player characters the rules, control interface, and mechanics of the game. Some tutorials are integrated into the game, while others are completely separate and optional. Games can have both of these at once, offering a basic mandatory tutorial and optional advanced…
Design, Tutorials vs. discoverability & Overview
Explore the main themes, entities and connections around Tutorial (video games). Start with the topic map, then use the sections below for research and deeper semantic analysis.
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tutorial game tutorials player games design first also video mechanics optional become since players instructions increasingly common character original level
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