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Texture synthesis is the process of algorithmically constructing a large digital image from a small digital sample image by taking advantage of its structural content. It is an object of research in computer graphics and is used in many fields, amongst others digital image editing, 3D computer graphics and post-production of films.
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texture image synthesis textures output algorithms stochastic sample methods method images digital use graphics create large used patch-based like similar
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Texture synthesis | is a | process of algorithmically constructing a large digital image from a small digital sample image by taking advantage of its structural content | 0.90 | text |
| seams | instance of | The output should have the size given by the user.The output should be as similar as possible to the sample.The output should not have visible artifacts | 0.80 | text |
| blocks | instance of | The output should have the size given by the user.The output should be as similar as possible to the sample.The output should not have visible artifacts | 0.80 | text |
| misfitting edges.The output should not repeat | instance of | The output should have the size given by the user.The output should be as similar as possible to the sample.The output should not have visible artifacts | 0.80 | text |
| i. e. the same structures in the output image should not appear multiple places.Like most algorithms | instance of | The output should have the size given by the user.The output should be as similar as possible to the sample.The output should not have visible artifacts | 0.80 | text |
| texture synthesis should be efficient in computation time | instance of | The output should have the size given by the user.The output should be as similar as possible to the sample.The output should not have visible artifacts | 0.80 | text |
| in memory use | instance of | The output should have the size given by the user.The output should be as similar as possible to the sample.The output should not have visible artifacts | 0.80 | text |
| Texture synthesis | has method | The | 0.60 | section |
| Texture synthesis | related to Contrast with procedural textures | Procedural | 0.60 | section |
| Texture synthesis | related to Contrast with procedural textures | By | 0.60 | section |
| Texture synthesis | related to Deep learning and neural network approaches | More | 0.60 | section |
| Texture synthesis | related to Deep learning and neural network approaches | The | 0.60 | section |
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