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In video gaming, camping is a tactic where a player obtains an advantageous static position, which may be a discreet place which is unlikely to be searched. The tactic is employed both in single-player games and online multiplayer games, but is usually more effective in an online multiplayer game, as AI opponents in single-player games may be aware of…
Online role-playing games, Base camping & Camping in first-person shooters
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camping players player games may game spawn one first-person team time camp location area position base usually online single tactic
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| small amounts of periodic damage | instance of | or applying harsher penalties to alleged campers | 0.80 | text |
| grenades which can be used without being directly in view of the camping player.This type of gameplay is sometimes seen as one of the core components of Attack/Defend matches as both teams seek to set up or destroy prepared defensive positions | instance of | or through the use of more indirect weaponry | 0.80 | text |
| but these maps are usually under a time or | instance of | or through the use of more indirect weaponry | 0.80 | text |
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