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Startopia is a video game by Mucky Foot Productions (formed by ex-Bullfrog employees) and published by Eidos in June 2001, in which the player administers various space stations with the task of developing them into popular hubs. The game has a comical overtone, with lighthearted humour and cartoonish aliens. The game was re-released on GOG.com in…
Legacy, Art, Technology & Products
Explore the main themes, entities and connections around Startopia. Start with the topic map, then use the sections below for research and deeper semantic analysis.
Start with a few of the strongest sections from the source topic. These are research directions, not a list of keywords you must use.
High-confidence facts extracted from structured source data. Use them as anchors for further research.
Browse the full topic structure. Each item opens a new analysis centered on that subject.
Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.
See the strongest relationship patterns around the current topic before diving into the raw triples.
Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
player game station space aliens also employees visitors stations 2001 necessities sectors deck new task eidos release mucky foot productions
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Startopia | Developer | Mucky Foot Productions | 1.00 | infobox |
| Startopia | Genre | Business simulation | 1.00 | infobox |
| Startopia | Modes | Single-player, multiplayer | 1.00 | infobox |
| Startopia | Platform | Microsoft Windows | 1.00 | infobox |
| Startopia | Publisher | Eidos Interactive | 1.00 | infobox |
| Startopia | Release | UK: June 15, 2001 | 1.00 | infobox |
| Startopia | Release | NA: June 19, 2001 | 1.00 | infobox |
| Startopia | is a | video game by Mucky Foot Productions | 0.90 | text |
| converting a certain number of aliens | instance of | while in other scenarios the player is required to perform a specific task | 0.80 | text |
| or taking over the entire station by force | instance of | while in other scenarios the player is required to perform a specific task | 0.80 | text |
| food | instance of | Some rooms take care of basic necessities | 0.80 | text |
| sanitation | instance of | Some rooms take care of basic necessities | 0.80 | text |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.