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Shadowgate is a 1987 point-and-click adventure game developed by ICOM Simulations and published by Mindscape for the Macintosh as part of the MacVenture series. The game takes place in the Castle Shadowgate, residence of the evil Warlock Lord. The player, as the "last of a great line of hero-kings", is tasked with saving the world by defeating the…
The analysis highlights Legacy and Art as prominent areas in the source structure around Shadowgate.
Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.
Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.
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The extracted context around Shadowgate shows recurring relationship patterns in the source. For example, Shadowgate → AmigaNA: December 1987, Apple IIGSNA: 1989[citation needed], Atari STNA: February 1988, EU: 1993[citation needed], Game Boy ColorNA: January 1999[citation needed]JP: August 13, 1999, JP: August 13, 1999, JP: March 31, 1989, MacintoshNA: June 1987, MS-DOSNA: July 1988, NA: 1989[citation needed], NA: 1993[citation needed], NA: 2002[citation needed], NA: December 1987, NA: December 1989, NA: February 1988, NA: January 1999[citation needed], NA: July 1988, NA: June 1987, NESJP: March 31, 1989NA: December 1989PAL: May 30, 1991[citation needed], PAL: May 30, 1991[citation needed] Another extracted example is Shadowgate → Abstraction Games, Amiga, Apple IIGS, Atari ST, Bit Adventure Anthology, Déjà Vu, ICOM Simulations, Kemco, Macintosh, MacVenture, Microsoft Windows, MS-DOS, NES, Nintendo Entertainment System, October, PlayStation, Swedish, The NES, Uninvited, Volume. Use these groups to spot repeated connection types before inspecting the individual relationships.
Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
game version released nes nintendo warlock macintosh adventure games lord icom simulations series player original windows entertainment macventure puzzles castle
TTTA extracted 124 structured relationships around Shadowgate. Examples in this analysis include Shadowgate → Composers → NES Hiroyuki Masuno Kento's Group and Shadowgate → Developer → ICOM Simulations[a]. The table shows each extracted connection, where it came from and its confidence.
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Shadowgate | Composers | NES Hiroyuki Masuno Kento's Group | 1.00 | infobox |
| Shadowgate | Developer | ICOM Simulations[a] | 1.00 | infobox |
| Shadowgate | Directors | Dave Marsh | 1.00 | infobox |
| Shadowgate | Directors | Karl Roelofs | 1.00 | infobox |
| Shadowgate | Engine | MacVenture | 1.00 | infobox |
| Shadowgate | Genre | Point-and-click adventure | 1.00 | infobox |
| Shadowgate | Mode | Single-player | 1.00 | infobox |
| Shadowgate | Platform | Amiga, Atari ST, MS-DOS, NES, Apple IIGS, Windows, Game Boy Color, Pocket PC, Palm OS, mobile phone, Playdate | 1.00 | infobox |
| Shadowgate | Publishers | NA: Kemco * Seika | 1.00 | infobox |
| Shadowgate | Publishers | JP/PAL: Kemco | 1.00 | infobox |
| Shadowgate | Publishers | NA/EU: Nintendo | 1.00 | infobox |
| Shadowgate | Publishers | JP: Kemco | 1.00 | infobox |
| Shadowgate | Release | MacintoshNA: June 1987 | 1.00 | infobox |
| Shadowgate | Release | NA: June 1987 | 1.00 | infobox |
| Shadowgate | Release | AmigaNA: December 1987 | 1.00 | infobox |
| Shadowgate | Release | NA: December 1987 | 1.00 | infobox |
| Shadowgate | Release | Atari STNA: February 1988 | 1.00 | infobox |
| Shadowgate | Release | NA: February 1988 | 1.00 | infobox |
| Shadowgate | Release | MS-DOSNA: July 1988 | 1.00 | infobox |
| Shadowgate | Release | NA: July 1988 | 1.00 | infobox |
| Shadowgate | Release | NESJP: March 31, 1989NA: December 1989PAL: May 30, 1991[citation needed] | 1.00 | infobox |
| Shadowgate | Release | JP: March 31, 1989 | 1.00 | infobox |
| Shadowgate | Release | NA: December 1989 | 1.00 | infobox |
| Shadowgate | Release | PAL: May 30, 1991[citation needed] | 1.00 | infobox |
| Shadowgate | Release | Apple IIGSNA: 1989[citation needed] | 1.00 | infobox |
| Shadowgate | Release | NA: 1989[citation needed] | 1.00 | infobox |
| Shadowgate | Release | WindowsNA: 1993[citation needed]EU: 1993[citation needed] | 1.00 | infobox |
| Shadowgate | Release | NA: 1993[citation needed] | 1.00 | infobox |
| Shadowgate | Release | EU: 1993[citation needed] | 1.00 | infobox |
| Shadowgate | Release | Game Boy ColorNA: January 1999[citation needed]JP: August 13, 1999 | 1.00 | infobox |
The concept neighborhoods around Shadowgate bring nearby vocabulary together. In this analysis, examples include Version, Games and Castle. Use the clusters to find adjacent concepts and terminology that may deserve separate research.
For Shadowgate, one of the stronger structural bridges in this analysis connects Shadowgate with Legacy. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.
TTTA analyzes the structure around Shadowgate to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Legacy & Art, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.
Source: Wikipedia — Shadowgate · EN edition · Analysis: TopicsToTalkAbout