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Shadow Squadron is a 1995 space combat simulation video game developed and published by Sega for the 32X. Players assume the role of a recently promoted flight officer from the titular squadron taking control of one of the two Feather space fighter crafts in an attempt to defend Outpost 51 by overthrowing the invading alien fleet coming from outer space…
Development and release, Overview & Gameplay
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squadron game shadow gameplay 32x sega ship also star wars space release players arcade critics 1995 japanese player two fighter
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Shadow Squadron | Artists | Kimitoshi Yamane Tomohiro Maki | 1.00 | infobox |
| Shadow Squadron | Composers | Masaru Setsumaru Teruhiko Nakagawa | 1.00 | infobox |
| Shadow Squadron | Designer | Koji Tsuchida | 1.00 | infobox |
| Shadow Squadron | Developer | Sega[a] | 1.00 | infobox |
| Shadow Squadron | Directors | Katsunori Yamaji Youichi Shimosato | 1.00 | infobox |
| Shadow Squadron | Genre | Space combat simulation | 1.00 | infobox |
| Shadow Squadron | Modes | Single-player, multiplayer | 1.00 | infobox |
| Shadow Squadron | Platform | 32X | 1.00 | infobox |
| Shadow Squadron | Producers | Mamoru Shigeta Hiroshi Aso | 1.00 | infobox |
| Shadow Squadron | Programmers | Shigeru Yoshida Toshiyuki Kuwabara | 1.00 | infobox |
| Shadow Squadron | Publisher | Sega | 1.00 | infobox |
| Shadow Squadron | Release | JP: 26 April 1995 | 1.00 | infobox |
| Shadow Squadron | Release | NA/EU: June 1995 | 1.00 | infobox |
| Shadow Squadron | Writer | Ryoichi Hasegawa | 1.00 | infobox |
| Shadow Squadron | is a | 1995 space combat simulation video game developed and published by Sega for the 32X | 0.90 | text |
| Shadow Squadron | is a | semi-open 3D space combat simulation game similar to Star Fox and Star Wars Arcade where players assume the role of a recently promoted flight officer from the titular squadron… | 0.90 | text |
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