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PSGL is a rendering API available additionally to GCM and OpenGL for Sony's PlayStation 3. PSGL is based on OpenGL ES and Nvidia's CG. A previous version of PSGL was available for the PlayStation 2 but was largely unused.
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playstation opengl available also gnm gnmx rendering api es cg shading sony additionally gcm sony's based nvidia's previous version largely
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| PSGL | is a | rendering API available additionally to GCM and OpenGL for Sony's PlayStation 3 | 0.90 | text |
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