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PSGL

PSGL is a rendering API available additionally to GCM and OpenGL for Sony's PlayStation 3. PSGL is based on OpenGL ES and Nvidia's CG. A previous version of PSGL was available for the PlayStation 2 but was largely unused.

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Map overview Semantic statistics

PSGL

Nodes13
Edges12
Triples1
Avg. degree1.85
Density0.153846
Components1

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PSGL

Top relations

is a · 1
PSGL → rendering API available additionally to GCM and OpenGL for Sony's PlayStation 3

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Important terminology

playstation opengl available also gnm gnmx rendering api es cg shading sony additionally gcm sony's based nvidia's previous version largely

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
PSGLis arendering API available additionally to GCM and OpenGL for Sony's PlayStation 30.90text

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