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In computer programming, the proxy pattern is a software design pattern which is a class functioning as an interface to something else. The proxy could interface to anything: a network connection, a large object in memory, a file, or some other resource that is expensive or impossible to duplicate. In short, a proxy is a wrapper or agent object that is…
Possible usage scenarios, Structure & Example
Explore the main themes, entities and connections around Proxy pattern. Start with the topic map, then use the sections below for research and deeper semantic analysis.
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proxy object real example pattern access design class additional functionality resource diagram remote uml subject implement interface client sequence possible
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Proxy pattern | is a | software design pattern which is a class functioning as an interface to something else | 0.90 | text |
| Proxy pattern | related to External links | Geary | 0.60 | section |
| Proxy pattern | related to External links | David | 0.60 | section |
| Proxy pattern | related to External links | February | 0.60 | section |
| Proxy pattern | related to External links | Take | 0.60 | section |
| Proxy pattern | related to External links | Proxy | 0.60 | section |
| Proxy pattern | related to External links | JavaWorld | 0.60 | section |
| Proxy pattern | related to External links | Retrieved | 0.60 | section |
| Proxy pattern | related to External links | PerfectJPattern Open Source Project | 0.60 | section |
| Proxy pattern | related to External links | Provides | 0.60 | section |
| Proxy pattern | related to External links | JavaAdapter | 0.60 | section |
| Proxy pattern | related to External links | Facade Pattern Comparison | 0.60 | section |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.