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Procedural modeling is an umbrella term for a number of techniques in computer graphics to create 3D models and textures from sets of rules that may be easily changed over time. L-Systems, fractals, and generative modeling are procedural modeling techniques since they apply algorithms for producing scenes. The set of rules may either be embedded into the…
Products, Procedural modeling suites & Overview
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procedural modeling may often techniques computer rules algorithm model 3d models algorithms modelling number create time scenes set parameters output
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Procedural modeling | is a | umbrella term for a number of techniques in computer graphics to create 3D models and textures from sets of rules that may be easily changed over time | 0.90 | text |
| Procedural modeling | related to External links | Texturing | 0.60 | section |
| Procedural modeling | related to External links | Modeling | 0.60 | section |
| Procedural modeling | related to External links | Procedural Approach | 0.60 | section |
| Procedural modeling | related to External links | Ebert | 0.60 | section |
| Procedural modeling | related to External links | Musgrave | 0.60 | section |
| Procedural modeling | related to External links | Peachey | 0.60 | section |
| Procedural modeling | related to External links | Perlin | 0.60 | section |
| Procedural modeling | related to External links | Worley | 0.60 | section |
| Procedural modeling | related to External links | SProcedural Inc | 0.60 | section |
| Procedural modeling | related to External links | CityEngine | 0.60 | section |
| Procedural modeling | related to External links | Cities | 0.60 | section |
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