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Exoskeleton (human)

An exoskeleton is a wearable device that augments, enables, assists, or enhances motion, posture, or physical activity through mechanical interaction with and force applied to the user's body.

History, Design challenges and implementation considerations & History by century

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Overview

Categories

Design challenges and implementation considerations

Fictional depictions

History by century

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Map overview Semantic statistics

Exoskeleton (human)

Nodes58
Edges57
Triples43
Avg. degree1.97
Density0.034483
Components1

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Important terminology Word statistics

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Important terminology

exoskeletons exoskeleton devices also however developed body powered wearable may design used assist device different considered purposes medical control designed

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
bracesinstance ofOrthoses are devices0.80text
splints that provide physical support to an injured body partinstance ofOrthoses are devices0.80text
such as a handinstance ofOrthoses are devices0.80text
arminstance ofOrthoses are devices0.80text
leginstance ofOrthoses are devices0.80text
or footinstance ofOrthoses are devices0.80text
back braces or splints are generally not considered to be exoskeletonsinstance ofsimple orthoses0.80text
shoes or footwear are generally not considered to be exoskeletonsinstance ofpre-existing categories of0.80text
to help balanceinstance ofThese exoskeletons can target various specific purposes0.80text
ambulationinstance ofThese exoskeletons can target various specific purposes0.80text
reachinginstance ofThese exoskeletons can target various specific purposes0.80text
graspinginstance ofThese exoskeletons can target various specific purposes0.80text

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    Min side: 3
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