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In combinatorial game theory, the Sprague–Grundy theorem states that every impartial game under the normal play convention is equivalent to a one-heap game of nim, or to an infinite generalization of nim. It can therefore be represented as a natural number, the size of the heap in its equivalent game of nim, as an ordinal number in the infinite…
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displaystyle position game mathcal player g' nim -position grundy bob approx moves sprague move two positions impartial one theorem equivalent
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| checkers is not impartial because | instance of | a game | 0.80 | text |
| supposing Alice were playing red | instance of | a game | 0.80 | text |
| Bob were playing black | instance of | a game | 0.80 | text |
| for any given arrangement of pieces on the board | instance of | a game | 0.80 | text |
| if it were Alice's turn | instance of | a game | 0.80 | text |
| she would only be allowed to move the red pieces | instance of | a game | 0.80 | text |
| and if it were Bob's turn | instance of | a game | 0.80 | text |
| he would only be allowed to move the black pieces.Note that any configuration of an impartial game can therefore be written as a single position | instance of | a game | 0.80 | text |
| because the moves will be the same no matter whose turn it is | instance of | a game | 0.80 | text |
| Sprague–Grundy theorem | related to Definitions | For | 0.60 | section |
| Sprague–Grundy theorem | related to Definitions | Sprague | 0.60 | section |
| Sprague–Grundy theorem | related to Definitions | Grundy | 0.60 | section |
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