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James Bond 007: Agent Under Fire is a 2001 first-person shooter video game developed by EA Redwood Shores and published by Electronic Arts for PlayStation 2, GameCube, and Xbox. It originally began development as a PlayStation 2 and PC game based on the 1999 James Bond film The World Is Not Enough. However, the game was delayed and eventually reworked…
Art, Development and release & Plot
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| James Bond 007: Agent Under Fire | Developer | EA Redwood Shores[a] | 1.00 | infobox |
| James Bond 007: Agent Under Fire | Engine | id Tech 3 | 1.00 | infobox |
| James Bond 007: Agent Under Fire | Genre | First-person shooter | 1.00 | infobox |
| James Bond 007: Agent Under Fire | Modes | Single-player, multiplayer | 1.00 | infobox |
| James Bond 007: Agent Under Fire | Platforms | PlayStation 2, GameCube, Xbox | 1.00 | infobox |
| James Bond 007: Agent Under Fire | Publisher | Electronic Arts | 1.00 | infobox |
| James Bond 007: Agent Under Fire | Release | NA: 13 November 2001 | 1.00 | infobox |
| James Bond 007: Agent Under Fire | Release | EU: 30 November 2001 | 1.00 | infobox |
| James Bond 007: Agent Under Fire | Release | NA: 12 March 2002 | 1.00 | infobox |
| James Bond 007: Agent Under Fire | Release | EU: 14 June 2002 | 1.00 | infobox |
| James Bond 007: Agent Under Fire | Release | NA: 26 March 2002 | 1.00 | infobox |
| James Bond 007: Agent Under Fire | Series | James Bond | 1.00 | infobox |
| James Bond 007: Agent Under Fire | is a | 2001 first-person shooter video game developed by EA Redwood Shores and published by Electronic Arts for PlayStation 2 | 0.90 | text |
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