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NekoVM is a virtual machine developed by Nicolas Cannasse as part of research and development (R&D) efforts at two independent video game developers in Bordeaux, France: first at Motion Twin and then at Shiro Games. NekoVM's native language is the bytecode for a high-level dynamically typed programming language called Neko. This pairing allows Neko to be…
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neko language machine bytecode virtual haxe vm since type also system nicolas cannasse developers motion twin shiro games compiling dynamically
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| NekoVM | Developers | Haxe Foundation | 1.00 | infobox |
| NekoVM | Developers | Shiro Games | 1.00 | infobox |
| NekoVM | Developers | Motion Twin | 1.00 | infobox |
| NekoVM | License | MIT | 1.00 | infobox |
| NekoVM | Operating system | Windows, macOS, Linux | 1.00 | infobox |
| NekoVM | Original author | Nicolas Cannasse | 1.00 | infobox |
| NekoVM | Platform | IA-32, x86-64 | 1.00 | infobox |
| NekoVM | Release | 2005; 21 years ago (2005) | 1.00 | infobox |
| NekoVM | Repository | github.com/HaxeFoundation/neko | 1.00 | infobox |
| NekoVM | Stable release | 2.3.0 / October 24, 2019; 6 years ago (2019-10-24) | 1.00 | infobox |
| NekoVM | Website | nekovm.org/doc/vm | 1.00 | infobox |
| NekoVM | Written in | C | 1.00 | infobox |
| NekoVM | is a | virtual machine developed by Nicolas Cannasse as part of research and development | 0.90 | text |
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