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Modem Wars: Measurement & Art

Dan Bunten's Modem Wars is a real-time tactics game developed by Ozark Softscape and published by Electronic Arts in 1988 for the Commodore 64. A version for MS-DOS was released in 1989.

Language: English [EN]
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Modem Wars topic overview

The analysis highlights Measurement and Art as prominent areas in the source structure around Modem Wars.

Related topics
14
Source areas
3
Connected nodes
17
Extracted relationships
14
Related term clusters
11
Bridge connections
17

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Overview · 9 topics
Reception · 4 topics
Development · 1 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Publisher
Electronic Arts
Designer
Danielle Bunten
Developer
Ozark Softscape
Genres
Real-time tactics,[citation needed] Real-time strategy
Modes
Single-player, multiplayer
Platforms
Commodore 64, MS-DOS

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Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

Development

Reception

For the semantics nerds

You can skip this section if you’re here for content ideas and keyword inspiration.

Advanced semantic analysis

How Modem Wars connects Entity context

The extracted context around Modem Wars shows recurring relationship patterns in the source. For example, Modem Wars → AI, CGW, Computer Gaming World, Sport, War Another extracted example is Modem Wars → fast moving game that does not get bogged down in the minutiae of detail so often associated with wargames, real-time tactics game developed by Ozark Softscape and published by Electronic Arts in 1988 for the Commodore 64. Use these groups to spot repeated connection types before inspecting the individual relationships.

Modem Wars

Top relations

related to Development · 5
Modem Wars → AI, CGW, Computer Gaming World, Sport, War
is a · 2
Modem Wars → fast moving game that does not get bogged down in the minutiae of detail so often associated with wargames, real-time tactics game developed by Ozark Softscape and published by Electronic Arts in 1988 for the Commodore 64
Designer · 1
Modem Wars → Danielle Bunten
Developer · 1
Modem Wars → Ozark Softscape
Genres · 1
Modem Wars → Real-time tactics,[citation needed] Real-time strategy
Modes · 1
Modem Wars → Single-player, multiplayer
Platforms · 1
Modem Wars → Commodore 64, MS-DOS
Publisher · 1
Modem Wars → Electronic Arts
Release · 1
Modem Wars → 1988: C64 1989: MS-DOS

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

game units modem comcen enemy wars way unit points three screen computer real-time 64 1989 ms-dos across line also range

Modem Wars relationships Subject–Predicate–Object triples

TTTA extracted 14 structured relationships around Modem Wars. Examples in this analysis include Modem Wars → Designer → Danielle Bunten and Modem Wars → Developer → Ozark Softscape. The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
Modem WarsDesignerDanielle Bunten1.00infobox
Modem WarsDeveloperOzark Softscape1.00infobox
Modem WarsGenresReal-time tactics,[citation needed] Real-time strategy1.00infobox
Modem WarsModesSingle-player, multiplayer1.00infobox
Modem WarsPlatformsCommodore 64, MS-DOS1.00infobox
Modem WarsPublisherElectronic Arts1.00infobox
Modem WarsRelease1988: C64 1989: MS-DOS1.00infobox
Modem Warsis areal-time tactics game developed by Ozark Softscape and published by Electronic Arts in 1988 for the Commodore 640.90text
Modem Warsis afast moving game that does not get bogged down in the minutiae of detail so often associated with wargames0.90text
Modem Warsrelated to DevelopmentSport0.60section
Modem Warsrelated to DevelopmentWar0.60section
Modem Warsrelated to DevelopmentComputer Gaming World0.60section

Related concept clusters Related term clusters

The concept neighborhoods around Modem Wars bring nearby vocabulary together. In this analysis, examples include Modem, Wars and Dan. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • Modem Wars
    • Modem
    • Wars
    • Dan
    • Game
    • Real-time
    • Arts
    • Commodore
    • Electronic
    • Ozark
    • Softscape
    • Tactics
    • Center
  • modem wars
    • Modem
    • Wars
    • Dan
    • Game
    • Real-time
    • Arts
    • Commodore
    • Electronic
    • Ozark
    • Softscape
    • Tactics
    • Center
  • electronic arts
    • Commodore
    • Electronic
    • Ozark
    • Softscape
    • Tactics
    • Real-time
    • Ms-dos
    • Dan
    • Map
    • Modes
    • Modem
    • Wars
  • commodore 64
    • Electronic
    • Ozark
    • Softscape
    • Tactics
    • Real-time
    • Ms-dos
    • Dan
    • Map
    • Modes
    • Modem
    • Wars
    • Game
  • modem
    • Wars
    • Game
    • Real-time
    • Electronic
    • Ozark
    • Softscape
    • Tactics
    • Center
    • War
    • Computer
    • Units
  • null modem
    • Wars
    • Game
    • Real-time
    • Electronic
    • Ozark
    • Softscape
    • Tactics
    • Center
    • War
    • Computer
    • Units
  • real-time tactics
    • Ozark
    • Softscape
    • Tactics
    • Ms-dos
    • Map
    • Modes
    • Wars
  • ozark softscape
    • Softscape
    • Tactics
    • Real-time
    • Ms-dos
    • Map
    • Modes
    • Wars

Connections between topic areas Semantic bridges

For Modem Wars, one of the stronger structural bridges in this analysis connects Modem Wars with Overview. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
Modem Wars — Overview · splits 8 ⟂ 10
Modem Wars — Reception · splits 13 ⟂ 5

Map overview Semantic statistics

Modem Wars

Nodes18
Edges17
Triples14
Avg. degree1.89
Density0.111111
Components1

Source & methodology

TTTA analyzes the structure around Modem Wars to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Measurement & Art, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Modem Wars · EN edition · Analysis: TopicsToTalkAbout

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