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Mirror (programming)

In computer programming, a mirror is a reflection mechanism that is completely decoupled from the object whose structure is being introspected. This is as opposed to traditional reflection, for example in Java, where one introspects an object using methods from the object itself (e.g. java.lang.Object::getClass() to get a java.lang.Class<?>).

Applications, Languages that use mirrors & Benefits

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Languages that use mirrors

8 related topics

Benefits

1 related topics

Overview

4 related topics

Topics to explore

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Overview

Benefits

Languages that use mirrors

  • C++
  • ^^operator Reflection (C++)
  • Dart Dart (programming language)
  • Inko Inko (programming language)?action=edit&redlink=1
  • Rubinius
  • Ruby Ruby (programming language)
  • Scala Scala (programming language)
  • Swift Swift (programming language)

Advanced semantic analysis

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Map overview Semantic statistics

Mirror (programming)

Nodes17
Edges16
Triples0
Avg. degree1.88
Density0.117647
Components1

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Important terminology Word statistics

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Important terminology

mirror reflection via object mirrors programming mechanism benefits java encapsulation reflective method system function computer completely decoupled whose structure introspected

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc

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