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Journey to the Center of the Earth is a 2003 point-and-click adventure game developed by Ukrainian studio Frogwares and published by Micro Application. It was distributed in the United States by Viva Media.
Art & Measurement
Explore the main themes, entities and connections around Journey to the Center of the Earth (2003 video game). Start with the topic map, then use the sections below for research and deeper semantic analysis.
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Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.
game frogwares adventure micro application novel jules player described interface puzzles journey center earth 2003 point-and-click developed ukrainian studio published
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Journey to the Center of the Earth (2003 video game) | Developer | Frogwares | 1.00 | infobox |
| Journey to the Center of the Earth (2003 video game) | Genre | Graphic adventure | 1.00 | infobox |
| Journey to the Center of the Earth (2003 video game) | Mode | Single-player | 1.00 | infobox |
| Journey to the Center of the Earth (2003 video game) | Platform | Microsoft Windows | 1.00 | infobox |
| Journey to the Center of the Earth (2003 video game) | Publisher | Micro Application | 1.00 | infobox |
| Journey to the Center of the Earth (2003 video game) | Release | October 16, 2003 | 1.00 | infobox |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.