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Marching cubes is a computer graphics algorithm, published in the 1987 SIGGRAPH proceedings by Lorensen and Cline, for extracting a polygonal mesh of an isosurface from a three-dimensional discrete scalar field (the elements of which are sometimes called voxels). The applications of this algorithm are mainly concerned with medical visualizations such as…
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algorithm marching cubes cube isosurface interpolant proposed 10 called table doi vertices graphics scalar also citeseerx generated ambiguity triangulation lorensen
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Marching cubes | is a | computer graphics algorithm | 0.90 | text |
| CT | instance of | The applications of this algorithm are mainly concerned with medical visualizations | 0.80 | text |
| MRI scan data images | instance of | The applications of this algorithm are mainly concerned with medical visualizations | 0.80 | text |
| and special effects or 3-D modelling with what is usually called metaballs or other metasurfaces | instance of | The applications of this algorithm are mainly concerned with medical visualizations | 0.80 | text |
| Marching cubes | related to External links | Lorensen | 0.60 | section |
| Marching cubes | related to External links | Cline | 0.60 | section |
| Marching cubes | related to External links | Harvey | 0.60 | section |
| Marching cubes | related to External links | Marching | 0.60 | section |
| Marching cubes | related to External links | ACM SIGGRAPH Computer Graphics | 0.60 | section |
| Marching cubes | related to External links | CiteSeerX | 0.60 | section |
| Marching cubes | related to External links | Cite | 0.60 | section |
| Marching cubes | related to External links | Nielson | 0.60 | section |
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