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Imagic: History & Companies

Imagic (/ɪˈmædʒɪk/ i-MA-jik) was an American video game developer and publisher that created games initially for the Atari 2600. Founded in 1981 by corporate alumni of Atari, Inc. and Mattel, its best-selling titles were Atlantis, Cosmic Ark, and Demon Attack. Imagic also released games for Intellivision, ColecoVision, Atari 8-bit computers, TI-99/4A…

Language: English [EN]
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Imagic topic overview

The analysis highlights History and Companies as prominent areas in the source structure around Imagic.

Related topics
32
Source areas
2
Connected nodes
34
Extracted relationships
63
Concept neighborhoods
17
Bridge connections
34

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Overview · 19 topics
History · 13 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Founded
1981
Industry
Video games
Headquarters
Los Gatos, California, United States
Defunct
1986
Fate
Liquidation
Key people
Bill Grubb Dennis Koble Jim Goldberger Brian Dougherty Bob Smith Rob Fulop Dave Durran Pat Ransil Gary Kato

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

History

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

How Imagic connects Entity context

The extracted context around Imagic shows recurring relationship patterns in the source. For example, Imagic → Activision, Activision's, After, An, An Intellivision, April, Atari, Bill Grubb, Bob Smith, Brian Dougherty, By, California Corporation, CEO, Christmas, Dave Durran, Demon Attack, Dennis Koble, Dougherty, Frank Caufield, Fulop Another extracted example is Imagic → During, Imagic's, Numb Thumb Club, Only. Use these groups to spot repeated connection types before inspecting the individual relationships.

Imagic

Top relations

related to history · 48
Imagic → Activision, Activision's, After, An, An Intellivision, April, Atari, Bill Grubb, Bob Smith, Brian Dougherty, By, California Corporation, CEO, Christmas, Dave Durran, Demon Attack, Dennis Koble, Dougherty, Frank Caufield, Fulop
related to Fan club · 4
Imagic → During, Imagic's, Numb Thumb Club, Only
related to Games · 4
Imagic → Activision, Atari, Packaging, The
Defunct · 1
Imagic → 1986
Fate · 1
Imagic → Liquidation
Founded · 1
Imagic → 1981
Headquarters · 1
Imagic → Los Gatos, California, United States
Industry · 1
Imagic → Video games
Key people · 1
Imagic → Bill Grubb Dennis Koble Jim Goldberger Brian Dougherty Bob Smith Rob Fulop Dave Durran Pat Ransil Gary Kato
Type · 1
Imagic → Private

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

games atari company grubb game activision video mattel demon attack dougherty intellivision 1982 1981 1983 atlantis fulop publisher offering 2600

Imagic relationships Subject–Predicate–Object triples

TTTA extracted 63 structured relationships around Imagic. Examples in this analysis include Imagic → Defunct → 1986 and Imagic → Fate → Liquidation. The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
ImagicDefunct19861.00infobox
ImagicFateLiquidation1.00infobox
ImagicFounded19811.00infobox
ImagicHeadquartersLos Gatos, California, United States1.00infobox
ImagicIndustryVideo games1.00infobox
ImagicKey peopleBill Grubb Dennis Koble Jim Goldberger Brian Dougherty Bob Smith Rob Fulop Dave Durran Pat Ransil Gary Kato1.00infobox
ImagicTypePrivate1.00infobox
Imagicrelated to Fan clubDuring0.60section
Imagicrelated to Fan clubNumb Thumb Club0.60section
Imagicrelated to Fan clubOnly0.60section
Imagicrelated to Fan clubImagic's0.60section
Imagicrelated to GamesActivision0.60section

Related concept clusters Concept neighborhoods

The concept neighborhoods around Imagic bring nearby vocabulary together. In this analysis, examples include Games, Atari and Activision. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • Imagic
    • Games
    • Atari
    • Activision
    • Game
    • Video
    • Publisher
    • Fulop
    • Company
    • Bill
    • Early
    • Industry
    • Million
  • imagic
    • Games
    • Atari
    • Activision
    • Game
    • Video
    • Publisher
    • Fulop
    • Company
    • Bill
    • Early
    • Industry
    • Million
  • video game developer
    • Game
    • Video
    • Publisher
    • Independent
    • Crash
    • Imagic
    • Dennis
    • Goldberger
    • Activision
    • Games
    • Dougherty
    • Founded
  • atari 2600
    • Imagic
    • Mattel
    • Grubb
    • Sales
    • Games
    • Attack
    • Demon
    • Fulop
    • Intellivision
    • Activision
    • Game
    • Company
  • atari, inc.
    • Imagic
    • Mattel
    • Grubb
    • Sales
    • Games
    • Attack
    • Demon
    • Fulop
    • Intellivision
    • Activision
    • Game
    • Company
  • atari 8-bit computers
    • Imagic
    • Mattel
    • Grubb
    • Sales
    • Games
    • Attack
    • Demon
    • Fulop
    • Intellivision
    • Activision
    • Game
    • Company
  • video game crash of 1983
    • Game
    • Video
    • Publisher
    • Independent
    • Crash
    • Imagic
    • Dennis
    • Goldberger
    • Activision
    • Industry
    • Games
    • Dougherty
  • activision
    • Games
    • Imagic
    • Industry
    • Publisher
    • Rob
    • Fulop
    • Video
    • Game
    • Company
    • Grubb
    • Atari
    • Founded

Connections between topic areas Semantic bridges

For Imagic, one of the stronger structural bridges in this analysis connects Imagic with Overview. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
ImagicOverview · splits 15 ⟂ 20
ImagicHistory · splits 21 ⟂ 14

Map overview Semantic statistics

Imagic

Nodes35
Edges34
Triples63
Avg. degree1.94
Density0.057143
Components1

Source & methodology

TTTA analyzes the structure around Imagic to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as History & Companies, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Imagic · EN edition · Analysis: TopicsToTalkAbout

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