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Halma (from Greek: ἅλμα, romanized: hálma, meaning “leap") is a strategy board game invented in 1883 or 1884 by George Howard Monks, an American thoracic surgeon at Harvard Medical School. His inspiration was the English game Hoppity which was devised in 1854.
Culture, Notable appearances in popular culture & Comparison to other games
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pieces game board piece play games opposing player square players camp adjacent one empty move mentioned squares two four checkers
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Halma | Chance | None | 1.00 | infobox |
| Halma | Genres | Board game | 1.00 | infobox |
| Halma | Genres | Abstract strategy game | 1.00 | infobox |
| Halma | Players | 2 or 4 | 1.00 | infobox |
| Halma | Playing time | 10 minutes to 1 or more hours | 1.00 | infobox |
| Halma | Setup time | ~1 minute | 1.00 | infobox |
| Halma | Skills | Strategy, tactics | 1.00 | infobox |
| Halma | Years active | 1883/84 to present | 1.00 | infobox |
| Halma | is a | game Tom and Barbara Good take to bed in Ser 3 | 0.90 | text |
| Halma | related to Basic strategy and tactics | The | 0.60 | section |
| Halma | related to Basic strategy and tactics | Players | 0.60 | section |
| Halma | related to Basic strategy and tactics | As | 0.60 | section |
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