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Gordon Freeman is the silent protagonist of the Half-Life video game series, created by Gabe Newell and designed by Marc Laidlaw of Valve. His first appearance is in Half-Life (1998). Gordon is depicted as a bespectacled white man from Seattle, with brown hair and a signature circle beard, who graduated from MIT with a PhD in theoretical physics. He was…
Characters, Character design & Critical reception
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Gordon Freeman | Created by | Gabe Newell | 1.00 | infobox |
| Gordon Freeman | Designed by | Gabe Newell | 1.00 | infobox |
| Gordon Freeman | Designed by | Marc Laidlaw | 1.00 | infobox |
| Gordon Freeman | First game | Half-Life (1998) | 1.00 | infobox |
| Gordon Freeman | Home | Seattle, Washington | 1.00 | infobox |
| Gordon Freeman | Nationality | American | 1.00 | infobox |
| Gordon Freeman | is a | silent protagonist of the Half-Life video game series | 0.90 | text |
| headcrabs | instance of | Gordon is often tasked with using a wide range of weapons and tools to fight alien creatures | 0.80 | text |
| as well as Combine machines | instance of | Gordon is often tasked with using a wide range of weapons and tools to fight alien creatures | 0.80 | text |
| soldiers | instance of | Gordon is often tasked with using a wide range of weapons and tools to fight alien creatures | 0.80 | text |
| Gordon Freeman | related to Appearances | Half-Life | 0.60 | section |
| Gordon Freeman | related to Appearances | Anomalous Materials | 0.60 | section |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.