Research any topic before you write.

Find related topics. | Discover entities. | See connections. | Build a topical map.

Golfinity

Golfinity is a 2014 golf game developed and published by the American indie studio NimbleBit. In Golfinity, the player must aim a golf ball into a hole in each procedurally generated golf course with as few shots as possible. Golfinity was released for iOS devices on November 13, 2014.

Release, Reception & Gameplay

Use the mouse wheel or two fingers (on touchscreens) to zoom in and out of the map.

Research this topic

Explore the main themes, entities and connections around Golfinity. Start with the topic map, then use the sections below for research and deeper semantic analysis.

Explore this topic

Start with a few of the strongest sections from the source topic. These are research directions, not a list of keywords you must use.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Genre
Sports
Publisher
NimbleBit
Developer
NimbleBit
Mode
Single-player
Platform
iOS
Release
November 13, 2014

Topics to explore

Browse the full topic structure. Each item opens a new analysis centered on that subject.

Overview

Gameplay

Release

Reception

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

Map overview Semantic statistics

Golfinity

Nodes18
Edges17
Triples20
Avg. degree1.89
Density0.111111
Components1

How this topic connects Entity context

See the strongest relationship patterns around the current topic before diving into the raw triples.

Golfinity

Top relations

related to Reception · 6
Golfinity → Critics, Desert Golfing, Harry Slater, On Metacritic, Pocket Gamer, Writing
related to Release · 5
Golfinity → American, NimbleBit, November, Pocket Planes, Tiny Tower
related to Gameplay · 2
Golfinity → In Golfinity, Similar
Developer · 1
Golfinity → NimbleBit
Genre · 1
Golfinity → Sports
Mode · 1
Golfinity → Single-player
Platform · 1
Golfinity → iOS
Publisher · 1
Golfinity → NimbleBit
Release · 1
Golfinity → November 13, 2014
is a · 1
Golfinity → 2014 golf game developed and published by the American indie studio NimbleBit

Important terminology Word statistics

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

golf nimblebit ios 2014 ball released gameplay indie release game developed published american studio player must hole procedurally generated course

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
GolfinityDeveloperNimbleBit1.00infobox
GolfinityGenreSports1.00infobox
GolfinityModeSingle-player1.00infobox
GolfinityPlatformiOS1.00infobox
GolfinityPublisherNimbleBit1.00infobox
GolfinityReleaseNovember 13, 20141.00infobox
Golfinityis a2014 golf game developed and published by the American indie studio NimbleBit0.90text
Golfinityrelated to GameplaySimilar0.60section
Golfinityrelated to GameplayIn Golfinity0.60section
Golfinityrelated to ReceptionOn Metacritic0.60section
Golfinityrelated to ReceptionCritics0.60section
Golfinityrelated to ReceptionDesert Golfing0.60section

Related concept clusters Concept neighborhoods

These clusters group vocabulary that occurs around closely connected concepts in the source material.

    Connections between topic areas Semantic bridges

    Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.

    Min side: 3
    For writers, content strategists, SEOs, marketers and creators — from quick topic research to advanced semantic analysis.