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Glk is a portable application programming interface (API) created by Andrew Plotkin for use by programs with a text interface; these programs mostly include interactive fiction (IF) interpreters for Z-machine, TADS, Glulx, and Hugo games, and IF games written in more obscure file formats such as those used by Level 9 Computing and Magnetic Scrolls.
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glk api interpreters glulx programs formats virtual interpreter machine z-machine implementations use text games obscure file may interactive specification interface
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| those used by Level 9 Computing | instance of | and IF games written in more obscure file formats | 0.80 | text |
| Magnetic Scrolls.The Glk API specification describes facilities for input | instance of | and IF games written in more obscure file formats | 0.80 | text |
| output | instance of | and IF games written in more obscure file formats | 0.80 | text |
| text formatting | instance of | and IF games written in more obscure file formats | 0.80 | text |
| graphics | instance of | and IF games written in more obscure file formats | 0.80 | text |
| sound | instance of | and IF games written in more obscure file formats | 0.80 | text |
| and file I/O.Glk does not describe a virtual machine | instance of | and IF games written in more obscure file formats | 0.80 | text |
| Gargoyle | instance of | programs | 0.80 | text |
| Spatterlight which can run all popular IF formats | instance of | programs | 0.80 | text |
| almost all of the more obscure ones | instance of | programs | 0.80 | text |
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