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The GeForce 3 series (NV20) is the third generation of Nvidia's GeForce line of graphics processing units (GPUs). Introduced in February 2001, it advanced the GeForce architecture by adding programmable pixel and vertex shaders, multisample anti-aliasing and improved the overall efficiency of the rendering process.
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Explore the main themes, entities and connections around GeForce 3 series. Start with the topic map, then use the sections below for research and deeper semantic analysis.
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geforce also anti-aliasing architecture ti200 support pixel performance memory released direct3d shader ti series vertex nvidia radeon introduced ti500 line
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| GeForce 3 series | Architecture | Kelvin | 1.00 | infobox |
| GeForce 3 series | Codename | NV20 | 1.00 | infobox |
| GeForce 3 series | Direct3D | Direct3D 8.0 Vertex Shader 1.1 Pixel Shader 1.1 | 1.00 | infobox |
| GeForce 3 series | High-end | GeForce 3 (original), Ti 500 | 1.00 | infobox |
| GeForce 3 series | Mid-range | Ti 200 | 1.00 | infobox |
| GeForce 3 series | Models | GeForce 3 series | 1.00 | infobox |
| GeForce 3 series | Models | GeForce 3 Ti series | 1.00 | infobox |
| GeForce 3 series | OpenGL | OpenGL 1.3 | 1.00 | infobox |
| GeForce 3 series | Predecessor | GeForce 2 (NV15) | 1.00 | infobox |
| GeForce 3 series | Release date | February 27, 2001; 25 years ago (February 27, 2001) | 1.00 | infobox |
| GeForce 3 series | Successor | GeForce 4 Ti (NV25) | 1.00 | infobox |
| Windows Vista | instance of | Download.The drivers for Windows 2000/XP can also be installed on later versions of Windows | 0.80 | text |
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