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Font rasterization is the process of converting text from a vector description (as found in scalable fonts such as TrueType fonts) to a raster or bitmap description. This often involves some anti-aliasing on screen text to make it smoother and easier to read. It may also involve hinting—information embedded in the font data that optimizes rendering…
Applications, Currently used rasterization systems & Types of rasterization
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rendering subpixel may font rasterization anti-aliasing pixel also sizes text glyphs use systems hinting screen read used pixels example windows
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Font rasterization | is a | process of converting text from a vector description | 0.90 | text |
| TrueType fonts | instance of | as found in scalable fonts | 0.80 | text |
| color-balanced subpixel rendering | instance of | FreeType also offers some features not present in either implementation | 0.80 | text |
| gamma correction.Applications may also bring their own font rendering solutions | instance of | FreeType also offers some features not present in either implementation | 0.80 | text |
| various SDF-based renderers and | instance of | GPU-based renderers | 0.80 | text |
| Font rasterization | related to Currently used rasterization systems | In | 0.60 | section |
| Font rasterization | related to Currently used rasterization systems | Such | 0.60 | section |
| Font rasterization | related to Currently used rasterization systems | Microsoft Windows | 0.60 | section |
| Font rasterization | related to Currently used rasterization systems | Windows XP | 0.60 | section |
| Font rasterization | related to Currently used rasterization systems | On | 0.60 | section |
| Font rasterization | related to Currently used rasterization systems | Microsoft | 0.60 | section |
| Font rasterization | related to Currently used rasterization systems | ClearType | 0.60 | section |
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