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Unreal II: The Awakening is a first-person shooter video game developed by Legend Entertainment and published by Infogrames under the Atari brand for Microsoft Windows, the game was later ported to Microsoft's Xbox console by Tantalus. It is the sequel to the 1998 video game Unreal and part of the franchise of the same name. Cliff Bleszinski was an…
Art, Gameplay & Reception
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| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| Unreal II: The Awakening | Artist | Paul Mock | 1.00 | infobox |
| Unreal II: The Awakening | Composers | Jack Wall Clint Bajakian Jeremy Soule Crispin Hands | 1.00 | infobox |
| Unreal II: The Awakening | Developer | Legend Entertainment[a] | 1.00 | infobox |
| Unreal II: The Awakening | Directors | Mike Verdu Glen Dahlgren | 1.00 | infobox |
| Unreal II: The Awakening | Engine | Unreal Engine 2 | 1.00 | infobox |
| Unreal II: The Awakening | Genre | First-person shooter | 1.00 | infobox |
| Unreal II: The Awakening | Modes | Single-player, multiplayer | 1.00 | infobox |
| Unreal II: The Awakening | Platforms | Microsoft Windows, Xbox | 1.00 | infobox |
| Unreal II: The Awakening | Producers | Michael Verdu Glen Dahlgren Mark Poesch | 1.00 | infobox |
| Unreal II: The Awakening | Programmer | Mark Poesch | 1.00 | infobox |
| Unreal II: The Awakening | Publisher | Infogrames[b] | 1.00 | infobox |
| Unreal II: The Awakening | Release | NA: February 4, 2003 | 1.00 | infobox |
| Unreal II: The Awakening | Release | EU: February 7, 2003 | 1.00 | infobox |
| Unreal II: The Awakening | Release | NA: February 10, 2004 | 1.00 | infobox |
| Unreal II: The Awakening | Release | EU: April 23, 2004 | 1.00 | infobox |
| Unreal II: The Awakening | Series | Unreal | 1.00 | infobox |
| Unreal II: The Awakening | Writer | Bob Bates | 1.00 | infobox |
| Unreal II: The Awakening | is a | first-person shooter video game developed by Legend Entertainment and published by Infogrames under the Atari brand for Microsoft Windows | 0.90 | text |
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