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Ericsson Texture Compression

Ericsson Texture Compression (ETC) is a lossy texture compression technique developed in collaboration with Ericsson Research in early 2005. It was originally developed under the name iPACKMAN and based on an earlier compression scheme called PACKMAN.

ETC1, ETC2 & Software

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ETC1

9 related topics

ETC2

1 related topics

Software

1 related topics

Overview

1 related topics

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Overview

ETC1

ETC2

Software

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Ericsson Texture Compression

Nodes17
Edges16
Triples6
Avg. degree1.88
Density0.117647
Components1

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Ericsson Texture Compression

Top relations

related to External links · 4
Ericsson Texture Compression → Bartosz Tauduletc2comp, Ericsson ETCPACK, ETC1, ZLIB-licensed ETC1

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Important terminology

compression etc1 data etc2 rgb eac alpha compresses one rgba gl compressed block ericsson scheme developed pixel also 64-bit group

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
mobile phonesinstance of4 group.This format is a part of the OpenGL ES graphics standard extensions for embedded devices0.80text
has been approved by the Khronos Group for use in the WebGL graphics standard for browser-side World Wide Web graphicsinstance of4 group.This format is a part of the OpenGL ES graphics standard extensions for embedded devices0.80text
Ericsson Texture Compressionrelated to External linksEricsson ETCPACK0.60section
Ericsson Texture Compressionrelated to External linksETC10.60section
Ericsson Texture Compressionrelated to External linksZLIB-licensed ETC10.60section
Ericsson Texture Compressionrelated to External linksBartosz Tauduletc2comp0.60section

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