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Entity–control–boundary

The entity–control–boundary (ECB), or entity–boundary–control (EBC), or boundary–control–entity (BCE) is an architectural pattern used in use-case–driven object-oriented programming that structures the classes composing high-level object-oriented source code according to their responsibilities in the use-case realization.

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Overview

Origin and evolution

Relation to other architectural patterns

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Entity–control–boundary

Nodes21
Edges20
Triples10
Avg. degree1.9
Density0.095238
Components1

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Entity–control–boundary

Top relations

related to Origin and evolution · 10
Entity–control–boundary → Agile, ECB, EIC, ICONIX, It, Ivar Jacobson's, OOSE, The, UML, Unified Process

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Important terminology

ecb use-case boundary classes controls boundaries control architecture entities entity robustness architectural design pattern object-oriented also use logic different used

Entity relationships Subject–Predicate–Object triples

SubjectPredicateObjectConfidenceSrc
Entity–control–boundaryrelated to Origin and evolutionThe0.60section
Entity–control–boundaryrelated to Origin and evolutionIvar Jacobson's0.60section
Entity–control–boundaryrelated to Origin and evolutionOOSE0.60section
Entity–control–boundaryrelated to Origin and evolutionIt0.60section
Entity–control–boundaryrelated to Origin and evolutionEIC0.60section
Entity–control–boundaryrelated to Origin and evolutionUnified Process0.60section
Entity–control–boundaryrelated to Origin and evolutionECB0.60section
Entity–control–boundaryrelated to Origin and evolutionUML0.60section
Entity–control–boundaryrelated to Origin and evolutionAgile0.60section
Entity–control–boundaryrelated to Origin and evolutionICONIX0.60section

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