Research any topic before you write.

Find related topics. | Discover entities. | See connections. | Build a topical map.

Electric Dreams Software: Companies & Products

Electric Dreams Software was a UK-based video game publisher established in 1985 by Activision and run by Rod Cousens and Paul Cooper formerly of Quicksilva . The company published video games for the ZX Spectrum, Commodore 64, Amstrad CPC and the Atari 8-bit computers between 1985 and 1989, becoming one of the top eight UK software houses by 1987.

Language: English [EN]
Use the mouse wheel or two fingers (on touchscreens) to zoom in and out of the map.
100%
More settings
100% 100% 100% 100% 100%

Electric Dreams Software topic overview

The analysis highlights Companies and Products as prominent areas in the source structure around Electric Dreams Software.

Related topics
11
Source areas
2
Connected nodes
13
Extracted relationships
6
Concept neighborhoods
10
Bridge connections
13

What this topic covers Research coverage

Source areas are shown by the number of related topics found in each part of the analysis. Use smaller areas too: they can reveal specialized angles and content gaps.

Overview · 7 topics
Software Studios · 4 topics

Smaller areas are not necessarily less important. They contain fewer connections in this analysis and can be useful for finding specialized angles or coverage gaps.

Key facts & relationships

High-confidence facts extracted from structured source data. Use them as anchors for further research.

Founded
1985
Industry
Video games
Defunct
1989
Fate
Defunct
Key people
Rod Cousens, Paul Cooper
Products
Spindizzy (1986) Aliens: The Computer Game (1986) R-Type (1988)

Explore all related topics Closing gaps

Browse the complete topic structure, not only the most central items. Less prominent entities and concepts can reveal missing angles, specialized context and useful research gaps. Each item opens a new analysis centered on that subject.

Overview

Software Studios

Advanced semantic analysis

Deeper signals for content research, entity SEO and topical coverage. The plain-language headings explain what each technical view is useful for.

How Electric Dreams Software connects Entity context

The extracted context around Electric Dreams Software shows recurring relationship patterns in the source. For example, Electric Dreams Software → 1989 Another extracted example is Electric Dreams Software → Defunct. Use these groups to spot repeated connection types before inspecting the individual relationships.

Electric Dreams Software

Top relations

Defunct · 1
Electric Dreams Software → 1989
Fate · 1
Electric Dreams Software → Defunct
Founded · 1
Electric Dreams Software → 1985
Industry · 1
Electric Dreams Software → Video games
Key people · 1
Electric Dreams Software → Rod Cousens, Paul Cooper
Products · 1
Electric Dreams Software → Spindizzy (1986) Aliens: The Computer Game (1986) R-Type (1988)

Important terminology

Use these terms to understand the vocabulary surrounding the topic, not as a checklist for keyword stuffing.

Important terminology

software 1986 video game studios 1985 electric dreams paul 1987 atari aliens computer 1988 rod cousens cooper games spindizzy r-type

Electric Dreams Software relationships Subject–Predicate–Object triples

TTTA extracted 6 structured relationships around Electric Dreams Software. Examples in this analysis include Electric Dreams Software → Defunct → 1989 and Electric Dreams Software → Fate → Defunct. The table shows each extracted connection, where it came from and its confidence.

SubjectPredicateObjectConfidenceSrc
Electric Dreams SoftwareDefunct19891.00infobox
Electric Dreams SoftwareFateDefunct1.00infobox
Electric Dreams SoftwareFounded19851.00infobox
Electric Dreams SoftwareIndustryVideo games1.00infobox
Electric Dreams SoftwareKey peopleRod Cousens, Paul Cooper1.00infobox
Electric Dreams SoftwareProductsSpindizzy (1986) Aliens: The Computer Game (1986) R-Type (1988)1.00infobox

Related concept clusters Concept neighborhoods

The concept neighborhoods around Electric Dreams Software bring nearby vocabulary together. In this analysis, examples include Electric, Game and Cooper. Use the clusters to find adjacent concepts and terminology that may deserve separate research.

  • Electric Dreams Software
    • Electric
    • Game
    • Cooper
    • Cousens
    • Rod
    • Run
    • Aliens
    • Computer
    • Paul
    • Video
    • Activision
    • Atari
  • electric dreams software
    • Electric
    • Game
    • Cooper
    • Cousens
    • Rod
    • Run
    • Studios
    • Video
    • Aliens
    • Computer
    • Paul
    • Activision
  • video game publisher
    • Aliens
    • Computer
    • Paul
    • Software
    • Game
    • Video
    • Big
    • China
    • Cooper
    • Cousens
    • Games
    • Little
  • video game developer
    • Aliens
    • Computer
    • Paul
    • Software
    • Game
    • Video
    • Big
    • China
    • Cooper
    • Cousens
    • Games
    • Little
  • software studios
    • Studios
    • Video
    • David
    • Mr
    • Paul
    • Sega
    • Spindizzy
    • Game
    • License
    • Atari
    • Games
    • Products
  • big trouble in little china
    • China
    • Little
    • Trouble
    • Computer
    • Game
    • David
    • Den
    • Mask
    • Mr
    • Riddler's
    • Sega
    • Spindizzy
  • riddler's den
    • Mask
    • Riddler's
    • David
    • Little
    • Mr
    • Releases
    • Sega
    • Spindizzy
    • Trouble
    • License
    • Paul
    • Game
  • activision
    • Quicksilva
    • Cooper
    • Cousens
    • Rod
    • Run
    • Dreams
    • Electric
    • Paul
    • Game
    • Video
    • Software

Connections between topic areas Semantic bridges

For Electric Dreams Software, one of the stronger structural bridges in this analysis connects Electric Dreams Software with Overview. Bridges highlight paths between different parts of the map and can reveal research angles that are easy to miss in a flat list.

Min side: 3
Electric Dreams SoftwareOverview · splits 6 ⟂ 8
Electric Dreams SoftwareSoftware Studios · splits 9 ⟂ 5

Map overview Semantic statistics

Electric Dreams Software

Nodes14
Edges13
Triples6
Avg. degree1.86
Density0.142857
Components1

Source & methodology

TTTA analyzes the structure around Electric Dreams Software to surface related topics, entities, relationships, concept neighborhoods and bridge connections. Use the map to explore areas such as Companies & Products, including less central topics that may reveal useful research gaps. Automatically extracted connections are research leads rather than rewritten encyclopedia content.

Source: Wikipedia — Electric Dreams Software · EN edition · Analysis: TopicsToTalkAbout

For writers, content strategists, SEOs, marketers and creators — from quick topic research to advanced semantic analysis.