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DragonQuest is a fantasy role-playing game originally published by Simulations Publications (SPI) in 1980. Where first generation fantasy role-playing games such as Dungeons & Dragons (D&D) restricted players to particular character classes, DragonQuest was one of the first games to utilize a system that emphasized skills, allowing more individual…
History & Art
Explore the main themes, entities and connections around DragonQuest. Start with the topic map, then use the sections below for research and deeper semantic analysis.
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character system magic combat characters skills points spells may game player damage edition experience generation systems tsr fantasy also 1980
| Subject | Predicate | Object | Confidence | Src |
|---|---|---|---|---|
| DragonQuest | Designers | Eric Goldberg, Gerry Klug, David James Ritchie, Edward J. Woods, Redmond A. Simonsen | 1.00 | infobox |
| DragonQuest | Genres | Fantasy | 1.00 | infobox |
| DragonQuest | Publication | 1980 (1st edition) | 1.00 | infobox |
| DragonQuest | Publication | 1982 (2nd edition) | 1.00 | infobox |
| DragonQuest | Publication | 1989 (3rd edition) | 1.00 | infobox |
| DragonQuest | Publishers | Simulations Publications, TSR | 1.00 | infobox |
| DragonQuest | Systems | Custom | 1.00 | infobox |
| DragonQuest | is a | fantasy role-playing game originally published by Simulations Publications | 0.90 | text |
| DragonQuest | is a | terrific buy | 0.90 | text |
| Dungeons | instance of | Where first generation fantasy role-playing games | 0.80 | text |
| Ranger | instance of | Vocations | 0.80 | text |
| Thief | instance of | Vocations | 0.80 | text |
These clusters group vocabulary that occurs around closely connected concepts in the source material.
Bridges can reveal useful research angles that are easy to miss in a flat list of related terms.